Cordas wrote on the Latest S&P is up with stats.....: said:Locutus9956 wrote: said:1) Stop them stacking. Simple idea really, jump points opening cause a degree of interference that stop others opening within a certain distance. You cannot open a jump point within 8" of another Jump point. If scatter would take the jump point within this distance it fails to open (you effectively count as having 'falied' the 'initiate jump point' action and this does NOT effect the recharge time on your jump engines). This rule applies only to incoming jump points as its the vortex opeing out INTO realspace that causes the problem. (The fluff is just off the top of my head feel free to tweak it as much as possible). The distance is also subject to change. A better version might be 6" restriction but reduce 'blast' radius to 1" (jump points CAN overlap bases with this version otherwise this would be less than wise).
I like the idea of limiting how close JPs can be to each other.... In the show you never see ships openning jump points right on top of others... Maybe this was beacuse they had rather unfortunate effects, like I dunno openning a jump point in a jump gate..... The Bonehead manouver I seem to remember it being called whne Sheridan used this manouver to destroy a Shadow ship....
The safe operating range for openning JPs is 6 inches apart (the combined wash of 2 JPs). If gates happen to drift closer then both ships that tried to open the gates suffer 1 critical hit for every inch under 6" between the 2 gates. If more than 2 JPs are open in the same area then its 1 extra critical per inch for every extra gate.
To me it seems a nice simple rule that can be easily added into the game, and whilst it doesn't stop JPBs it does limit their effectiveness. It would even allow counter JPB battery you might decide your big Warlock can afford to take a crit or 3 (or its so damaged that it no longer matters) so it could open a JP right on top of that one opened by that ship in HS....
This seemed to be more relevant to this topic than the other so decided to post it here as well.