"Age of Sail" vs OTU, how close are they really?

rust said:
With a small colony and comparatively expensive goods, this can well happen.

I would chalk that up to the quirks of the rolls that need a Referee to override with common sense - like when a good roll on a small outpost means that the entire poulation decides to leave on your ship. :)
 
atpollard said:
The Earth has 6 billion people, how many tons of Electronics would be required to flood the market and cause prices to fall to record low levels?

And how large is your Starship?

I doubt that your Free Trader (or an arch rival's 400 dTon Merchant) can flood the market.

TL 13 computers, manufactured at TL 15 for maximum cheapness may well smash the applecart -how many 1mm 8.5"x5" laptops per 14 cubic meter container ? How many tech 8 CPU chips manufactured at tech 11 for direct compatability and cheapness ?

Another - How many Metric tons of Gold in a free trader ? Hell, how bout Plutonium ?
 
atpollard said:
rust said:
With a small colony and comparatively expensive goods, this can well happen.

I would chalk that up to the quirks of the rolls that need a Referee to override with common sense - like when a good roll on a small outpost means that the entire poulation decides to leave on your ship. :)


Which touches on the ever contentuous issue of "should the systems used to run the game require supervision" . If you doubt that it is an issue, peruse the world and startgen literature here and on other boards...;)
 
captainjack23 said:
Which touches on the ever contentuous issue of "should the systems used to run the game require supervision" .

I used World Tamer's Handbook, Pocket Empires and some other material
to design a specific trade system for my setting, which now does not re-
quire (much) supervision ... :D
 
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