I'm sorry but in my honest opinion, the changes made to vorlons and shadows in 2e are plain stupid, okay they've been given the redundant systems benefits, but on the other hand they have been nerfed so badly that as said before, a couple of criticals can render some of the most technologically advanced ships in the game completely bloody useless.
I'd have to say that if this is an example of mongoose playtesting, to created a more balanced game system and corresponding balance to fleets, then I'd like to know what the heck they were all doing for so long.
Too little damage for a start, for ships that are supposed to rely on resilience (according to the blurb in the fleetbook from mongoose!) I'm not trying to say that vorlon/shadow ships should be uber hard, but one good volley from a younger race heavy cruiser or similar should NOT be able to destroy a vorlon/shadow ship of similar size! DID YOU SEE THAT HAPPEN IN B5? I THINK NOT.
Come on guys at Mongoose HQ, the whole reason I started playing this game was because it was a good break from GW rules stupidity, don't start going down the same road for goodness sake.
Can we please see some common sense injections into these rules, in the spirit of the game and B5 the show!!!