HeroesGames
Mongoose
I have Played 6 games now and have found the Vorlons while having an outstanding Weaponry on its fighters and really all its ships. Its ability to hold the field is greatly depreciated. Especially with changing in how they and Shadows take damage. While I like the change from a game sense as it makes the rules more fluid for all players. but in how it was implimented makes the ships very much the consistancy of Crape Paper.
For Example: A Vorlon Light Cruiser with 55 Damage at War Level Appears on paper with its 2d6 Self Repair, and Adaptive Armour seems to be correct essentually a 110 damage ship.
But the problem lies with the Ability to take criticals, being that the critical chart now has multiple examples of removing random traits this destroys the fleet. Being that the Light Cruiser has 5 total traits you have a 2 in 5 chance of rolling a trait that accounted for the reduction of its Damage as compared to other War Levels.
for example last game i played against a Narn Cruiser (G'Vrahn). And he succeded in criticaling me 4 times in the rounds of shooting which is statistically average for the vessel. his criticals removed 3 of my traits, Adaptive Armour, AGP and Self Repair. and destroyed the ship before he finished shooting the ship. With the ability to remove a trait such as Adaptive Armour or self repair on a fleet that is already been dropped in damage due to these traits in my opinion removes their validity as a fleet list atleast until your playing games at the Armageddon level.
Im not complaining just voicing an opinion.
For Example: A Vorlon Light Cruiser with 55 Damage at War Level Appears on paper with its 2d6 Self Repair, and Adaptive Armour seems to be correct essentually a 110 damage ship.
But the problem lies with the Ability to take criticals, being that the critical chart now has multiple examples of removing random traits this destroys the fleet. Being that the Light Cruiser has 5 total traits you have a 2 in 5 chance of rolling a trait that accounted for the reduction of its Damage as compared to other War Levels.
for example last game i played against a Narn Cruiser (G'Vrahn). And he succeded in criticaling me 4 times in the rounds of shooting which is statistically average for the vessel. his criticals removed 3 of my traits, Adaptive Armour, AGP and Self Repair. and destroyed the ship before he finished shooting the ship. With the ability to remove a trait such as Adaptive Armour or self repair on a fleet that is already been dropped in damage due to these traits in my opinion removes their validity as a fleet list atleast until your playing games at the Armageddon level.
Im not complaining just voicing an opinion.