ACTA Tournament -Saturday 20th Feb 2010

AdrianH said:
No VP's for an enemy ship making a tactical withdrawal?

Most of the other VP's are straight out of the book except for the bonus for Assassination - double VP's instead of a flat +10 VP for destroying the target and no bonus for keeping your ship which is the other player's target alive and on the table.

yes to the first - the second you are correct (my book does not have it in it and I was rushing). It will be right on the crib sheets on the day. :)
 
yes to VPs from tactical withdrawls - I did vaguely think about no - running is for Narn but I have relented........

updated VP post on previous page

any other issues......................
 
General Update
Saturday 20th February


Attendees

Greg (*)
Ken (Kennyboy) (*)
Neil (TGT)
Burger
Jim?
Hiffano
Star Lynx
G'Quan
Paul (Clanger) (*)
Shut Up Hippie
Adrian H
Alex (*)
Ben (not that Ben, call him New Ben) (*)
Darren (Possible)
Orphanmaker
Mister Pink
Digger
Nomad

(organiser / player stand in) Da Boss (*)

Will try and match up first couple of rounds a mmeber of Gregs Crew marked with (*) to vistors then Swiss Chess format for 3rd and 4th games.

Start same time as Aldershot - 10.30am gives people a chance to get brekkie on the way

Format

10am -10.30am
Sign-in - time to say hi, taunt opponents - make rash statements of victory

10.30am Game 1 (5 pt Skirmish)
Call to Arms - (terrain, no hyperspace), Max 8 ships (10 Drazi)

noon - lunch break

12.30 - 2pm, Game 2 (3 pt Raid, minimum 1 raid ship (or higher PL) )

Rescue - (terrain, no hyperspace), Max 8 ships (10 Drazi)

2.15pm - 3.45pm - Game 3 (2 pt Battle)
Assassination - both players have a target ship - highest PL ship of opponent declared at the start of the Game. (One other ship of their fleet may start in hyperspace, terrain)
Max 8 ships (10 Drazi)

4pm - 5.45pm - Game 4 (3 pt War, must have at least one War(or higher) ship - this ship may not start in hyperspace)
Annihilation (One ship may start in hyperspace, terrain)
Max 10 ships (12 Drazi)
Clarification - your highest level ship must be on the table at the start- ie if you have 1 Armegddon and 1 War, your Armegeddon ship must start on the table and your War may be in hyperspace. If you have 3 War PL ships, you may select one to be in hyperspace

6pm - awards, final taunting and depart


All P+P rules amendments apply with the exception of Centauri Hunting Packs.
Triggy's Beam system in operation

1-2 miss
3-4 hit
5-6 hit and roll again

General info
Fleets and races may be different for each game - just declare at the start of the tourney (and give a list to me).
VP system is the one from Wallsal boys.
Only official ship stats - proxy ships are permissable but make sure oppoents fully aware of what they are at the start. I have a "large" collection of ships let me know if you want to borrow anything.
All ships have CQ 4 modified as normal by fleet rules/ abilities
Shadows obey scenario rules for number of ships they are allowed to deploy in hyperspace

Victory and Defeat
firstly in each game establish the winner using Victory Points:

Destroyed ships

Scenario 1
Patrol (or “twofer”) ship – 5 pts, Skirmish = 10pts, Raid = 20pts, Battle = 30pts

Scenario 2
Patrol (or “twofer”) ship – 3 pts, Skirmish = 5pts, Raid = 10pts, Battle = 20pts, War = 30pts
+10 VP for highest PL ship within 6” of target ship at end of the battle, if both same non VP

Scenario 3
Patrol (or “twofer”) ship – 2 pts, Skirmish = 3pts, Raid = 5pts, Battle = 10pts, War = 20pts
+10 VP for Assassination target destroyed or survives

Scenario 4
Patrol (or “twofer”) ship – 1 pt, Skirmish = 2pts, Raid = 3pts, Battle = 5pts, War = 10pts, Armageddon: 20pts

General

If a ship is not destroyed but is Crippled and/or Skeleton Crewed gain ¼ VP

If a ship retreats from the board - 1/4 VP

If a ship surrenders/captured = Double VP

Holding Ground: If you have one ship left but opponent does not gain 5VP

Bought Fighters = VP equal to the PL of a wing worth of flights destroyed (not carried fighters).

Tournament Points
At the end of each game each player works out points (from table below)

Game result.....................Victor....................Vanquished
Draw.................................10............................. 10
Win by less than 10 VP’s......13............................. 7
Win by 10 or more VP’s........17.............................3
Win by 25 or more VP’s........20.............................0
or opponent concedes

assigns a sportsmanship score (0 –2) to their opponent.

deducts the number of ships they lost from that which they destroyed (this figure can generate a negative value)

eg - you destroyed 3 ships and lost 5 - you will score -2, if you had destroyed 5 ships and lost 3 you generate +2.

All these scores are then totalled to give the Tournament Points for each player for each game.

In the case of an overall tie for either 1st, 2nd and 3rd it will be decided on ships lost/destroyed, then ships destroyed, then sportsmanship – then how nice people are to me.
 
er what?!

sorry not sure what you mean - the only formal request I have had for grudge matches in the first round is Ken and Shane. I was going to see who else makes it and allocate Greg's Crew to as many as possible but if anyone else has scores to settle in the first round let me know.

possible extra player as well :) will update when confirms
 
Yes, I'll give it a try, although on further thought I suspect you're probably right about a pair of White Stars and a pair of Blue Stars being unbeatable. If you can finish off my Shadows quickly enough, swap sides and re-run it, and see who can last longest as Shadows. :)
 
Funny, I was beginning to think I didn't stand much chance, too! ;)

Definitely up for switching sides if we finish quickly :)
 
well, decided my fleet for game 1, after that i dunno, not that i'll win anyway, never paid enough attention to the rules to cheese it ;-)
also limited with what i have left after the great hiff sale of 08
 
hiffano said:
also limited with what i have left after the great hiff sale of 08

We've got a fair selection of ships from - virtually - every fleet in the game. You're more than welcome to borrow some Hiff... as is anyone else, for that matter :D
 
I'll be bringing two fleets, including models and record sheets. While I'm now fairly certain what I'll be using in each game, final decisions will probably be made on Friday (gives me something to think about on the train journey :)).

I intend to use both fleets in different games, but whichever one I'm not using in any particular game can be borrowed by the first person who asks for it. :)
 
so then guss who just opened his paintbox to realise that his white spray and varnish are missing and his red and purple inks have also leaked everywhere. and damn using the ps3 for writing on a forum is a ballache. so please forgive me if my fleet i s only part painted'
 
sorry to be a pain, if anyone has some frazis... yup, the narn will appear :-)
I'll strive to get my other stuff painted, although may end up with "metal finish" t-bolts lol...
 
I can bring counters. Hopefully these are acceptable in the tournament since all my own fighters will be counters as well. :)

Incidentally, I think I bought a couple of ships from you, in which case you'll get to see them again and may even have to face one. :)
 
AdrianH said:
I can bring counters. Hopefully these are acceptable in the tournament since all my own fighters will be counters as well. :)

Incidentally, I think I bought a couple of ships from you, in which case you'll get to see them again and may even have to face one. :)

hmm sounds it could be like the Man U Ac Milan clash the other night. Hope Hiff has a Rooney to replace his Beckham. :lol:
 
AdrianH said:
I can bring counters. Hopefully these are acceptable in the tournament since all my own fighters will be counters as well. :)

Incidentally, I think I bought a couple of ships from you, in which case you'll get to see them again and may even have to face one. :)

i'm pretty sure counters are ok.
I think you may well have done so, I expect whatever ship it was will mercilessly crush me, I'm sure my replacement will be more like a carlton palmer to your beckham.... for those old enough to remember Carlton palmer that is..
 
hiffano said:
AdrianH said:
I can bring counters. Hopefully these are acceptable in the tournament since all my own fighters will be counters as well. :)

Incidentally, I think I bought a couple of ships from you, in which case you'll get to see them again and may even have to face one. :)

i'm pretty sure counters are ok.
I think you may well have done so, I expect whatever ship it was will mercilessly crush me, I'm sure my replacement will be more like a carlton palmer to your beckham.... for those old enough to remember Carlton palmer that is..

I'm far, far too young for that.

So who is Carlton Palmer then.
 
Back
Top