kitsune106 said:
Also, GOldwyrm, may I ask how those scenarios went?
The first SST game I ran was a scenario to protect a handful of civillians during an Evac of a colony under attack.
**MI destroyed the Bugs because I didn't give the Bugs tunnel assets. First game and I learned my lesson.
Another scenario was Mobile Infantry trying to hold a perimeter within a base under attack.
**A big slayfest. The Bugs broke through the perimeter but the support missiles saved the day killing the King Tanker. The Brain Bug died to a Rupture from the Sicon Agent. (original rules, not MI army book). Lots of death, mostly Bugs. It was a nailbiter though because a Tanker and KingTanker almost got inside and the MI and LAMI had nowhere to go..
I played Bugs in a scenario that was the interception of a troop train.
**I pulled out all the Bug tricks, mostly Hopper ambushes at the right time to get back into concealment. The other player had a lapse and jumped right next to a hole with a unit of Warriors underground and the tanker bug crawled up the train to use its stream attack on the MI on the top of the train.
My last big game ran was a Mobile Infantry mission to take out two well protected Plasma Bugs.
** Ran this twice at a convention (look for Bug Canyon in the archived topics). Bugs lost in a close game in the first battle. Second game some players stayed to play again, learned from their mistakes and the MI didn't have a good day.