Speaking for myself, I'll miss the plotted cloaking - it let you sneak into a CA's rear arc where they don't have any weapons (until the refits, anyhow) and let rip with a few choice weapons (nothing like a Type-R to make a Fed player run for it when it's only a few hexes behind it...).
I think I'd like the (numbered) fake counters for cloaked ships method myself - not to mention every Rom player would be buying 3x as many ships per fleet.
I missed out on ACTA B5 - I was (ironically enough) concentrating on my SFB fleet for a good part of its life, but eventually gave up waiting for the master SSD book to make an appearance. It'll be annoying to have to replace all those minis, but I'm looking forward to some of them not looking like lumps of metal (thinking the Vulture here in particular), which the larger scale will help avoid.
Some questions:
Plasma weapons: One shot wonders in the new version?
Cloaks: any hints on how they WILL work?
Boom/Saucer separation: Still in the rules or no?
(Related) Klingon mutinies: Still possible?
Kzinti Fighters: Will they make it in too, since one of my favourite boxed-set ships was the carrier...
What size hexes? I never got to ACTA, so this should be an easy one for someone to help me with.
Drones: Will we still see the Drones and Anti-Drones in-game?
I'm glad to see a British company involved in this - trying to source the ADB parts used to be murder without having the charges at customs slapped on (£8 as soon as you cross £18 value) and not so many people carried the range before FC came out.
I, for one, am really glad to see SFB coming back in a new form.
