Reaverman said:Hex suck, for a start it means you either turn 60 degrees or you dont, there is no inbetween.
Reaverman said:Also in a hex game, sometimes a ship might just not be in the forward arc. Yet a model right behind it, is (by the way the hexes fall). Where as in the current rules, its easy to figure out.
frobisher said:Erm, no. How can that happen? A ship, that is BEHIND another ship is by defintion not in its FORWARD arc. :roll: Same hex stuff is easy to work out too...
It's very clear cut with hex based games, that's the whole fracking point...
Hmm OK so your side arc is twice as big as forward... thats... weird.Locutus9956 said:nope, still only 4, theyre simply not EQUAL arcs.....
Locutus9956 said:nope, still only 4, theyre simply not EQUAL arcs.....
Burger said:Hmm OK so your side arc is twice as big as forward... thats... weird.Locutus9956 said:nope, still only 4, theyre simply not EQUAL arcs.....
Oops no I got it backwards, F and A arc would be 120 degrees, P and S 60.Reaverman said:Pardon me, I got my arcs the wrong way round...so Centauri would be nerfed...oh joy, I can see Centauri players loving that![]()
Reaverman said:Burger said:Hmm OK so your side arc is twice as big as forward... thats... weird.Locutus9956 said:nope, still only 4, theyre simply not EQUAL arcs.....
Pardon me, I got my arcs the wrong way round...so Centauri would be nerfed...oh joy, I can see Centauri players loving that![]()
philogara said:Reaverman said:Burger said:Hmm OK so your side arc is twice as big as forward... thats... weird.
Pardon me, I got my arcs the wrong way round...so Centauri would be nerfed...oh joy, I can see Centauri players loving that![]()
All in your point of view. AS B5Wars came first, you could just as well argue that the "Cetnauri would reap the huge forward arc it just aquired" by moving to ACTA...
Locutus9956 said:the thing to not though is that in B5wars those arcs were only used to determine what arc the ships were in relative to each other for purposes of profile. Weapon arcs in B5wars are VERY different and rarely use anything as huge as 'forward arc'. Centauri and Minbari lasers for example are more limited (basically the edges of the arc effectively 'step' (count straight forward one then diagonal one then forward one again etc etc (giving you again much closer to a 60degree arc). Many more weapons effectively had forward port or forward starboard arcs (basically between the rows of hexes coming of the front and forward side of the ships hex) etc etc.
Firing arcs in most hex based games tend to be ALOT more complex than the 4 main ship arcs![]()