I'm in the throes of setting up a Traveller game which I hope to develop into a campaign and want to ask about a couple of details I'm either using that differ from Mongoose Traveller rules and the backdrop to the campaign itself.
Firstly I was concerned with how any starting character has their education modifier+3 in starting skills but any skills gained by virtue of their homeworld would automatically cut into this so told my players that any homeworld skills they would gain and the bonus skills would be treated as separate.
Now the thing is my game idea is based around the idea that humanity has spread beyond the solar system and although found evidence of alien life has yet to actually encounter such life "officially" so any languages present are based on those from Earth so Im using a list from Central Casting Heroes of Today as an example of lists of available languages being present to select from.
Now all characters have a free languages +1 in their native language so given what I've recently figured out they have the Languages skill at +0 for any others indicating they do know a mish-mash of other languages to back up the idea that a universal translator of sorts is present but as I mentioned to them isn't entirely reliable.
Whats your view on these two details?
Too much or okay?
Firstly I was concerned with how any starting character has their education modifier+3 in starting skills but any skills gained by virtue of their homeworld would automatically cut into this so told my players that any homeworld skills they would gain and the bonus skills would be treated as separate.
Now the thing is my game idea is based around the idea that humanity has spread beyond the solar system and although found evidence of alien life has yet to actually encounter such life "officially" so any languages present are based on those from Earth so Im using a list from Central Casting Heroes of Today as an example of lists of available languages being present to select from.
Now all characters have a free languages +1 in their native language so given what I've recently figured out they have the Languages skill at +0 for any others indicating they do know a mish-mash of other languages to back up the idea that a universal translator of sorts is present but as I mentioned to them isn't entirely reliable.
Whats your view on these two details?
Too much or okay?