Tenacious-Techhunter
Mongoose
msprange said:There is an argument to roll life support into maintenance, but you are always going to get a situation where players try to ram a hundred refugees into the cargo hold. From the other side, we do not break down every cost of running a ship, so things get rolled into either life support and maintenance. Life support is not just food and air, but will govern all components associated with crew and passengers (subscriptions for the latest pay to view vid shows, for example, the cleaning of staterooms and common areas, or laundry).
So, costs for a ship are basically sunk into two areas (life support and maintenance) because one is a variable and the other is a fixed cost. That is the only reason - simplicity. But they both cover a great deal of ground.
As for luxury staterooms... yeah, the food is going to be nicer - and the water a bit hotter, the air recycled more often, the laundry specially freshened. This is how the other side live. It costs, but they think they are worth it.
Video entertainment is a luxury; the cleaning of a stateroom or common areas is Steward service. Neither are “Life Support”.
Life Support should cover at least a full month, so it can cover two to three full jumps, depending on in-system travel times. Right now, it only covers one full jump, which makes exploration stupid...
“Wow! This new system sure is neato-rific, Captain Rick!” “It had better be, Johnny... we don’t have enough life-support to get back...” “... What?!?!?!”