2300AD Realistic Near Star Map

Epicenter said:
There seems to be a bit of confusion regarding this revised star map. If you're already familiar with 2300, skip this post.

It's not intended in any way for players of Traveller using the Third Imperium-based technology assumptions like Jump Drive, anti-gravity, and so on. You can use it if you wish, however. I'm not sure how much of a difference it makes.

It was intended to be used in conjunction with the 2300AD campaign world which uses a different FTL system (Stutterwarp with a 7.7 light year per-trip limitation as well as requirement to "discharge" the drives around a certain strength of gravity well). In the original 2300, GDW's writers used one of the more then-accurate star maps to place all the stars to help 2300 feel more grounded in "reality" as it was GDW's attempt to make a "harder" sci-fi game than traditional Traveller.

Decades later, Mongoose decided to update 2300 with a new writer. This new writer was fully aware that since the 1980s when 2300 was first published, our astronomical knowledge has increased and we're more accurately able to place stars in relation to Earth. However, as tempting as updating the 2300 Near Star Map was, it couldn't be done without altering / breaking the setting significantly, as one of the features of the setting was that Stutterwarp's limits created natural chokepoints, inaccessible areas, and so on, forming "arms" of explored space (strings of stars accessible from Earth). To keep the "feel" of the origin setting, the writer went with the old Near Star Map to keep the setting intact with as few changes to the how the setting functions (he similarly made some changes to how Stutterwarp works to explain the scarcity of Stutterwarp ships as well as the ways that Stutterwarp is discharged to solve the "brown dwarf" and "rogue planet" issue).

Dr. G's map utilizes a number of more modern catalogs to place to stars to the extent of our current knowledge in the spirit of 2300 being a "hard" sci-fi map that isn't using an old (and inaccurate) star map. It's meant as an alternative for GMs running 2300 who want to keep their setting "harder" by using an accurate star map. It'd require GMs to fiddle around the 2300 setting and move worlds around; I've tried it myself, it's quite a bit of fun but I enjoy world-building; we lose old chokepoints and crossroads and instead get new ones.

Has it ever occured to anyone to revise the 2300 timeline taking into account both the modern star map and the fact that World War III never occured? As I recall some game was played to create the timeline for the 2300 game, what if that game was played again to generate a new timeline taking into account the new star configuration, and the fact that the Twilight War from the 1990s to 2000s didn't occur, in fact taking into account all historical events up to today, we could still use the same stutterwarp mechanics, their may be different ascendant powers as a result of this rejiggering of history. I wonder how many people who are new to the 2300 game are aware that it is "alternate future history"? It wasn't alternate at the time the game was first established, but I think perhaps it should get a new timeline along with a new star map, maybe the Kafer home world should be relocated, or perhaps an entirely new alien menace created? There must be some way to use the 2300 game with an updated timeline and star map. It could retain much of the old 2300 feel to it as well. Sides we could still have World War III if we wanted, it would just be a later World War III, a certain Russian President seems to be a fan of the old Twilight 2000 game, I might add.
 
A total revision of the game? Officially, that would be silly and quite expensive and would not, in any sense, be the 2300AD universe.

However.

Like Traveller, there's enough material to build your own 2300 mechanics universe with new and different worlds and a whole new timeline. I did something similar with the NSL but built around Traveller mechanics long before the two systems weren't associated. Recently I did that warp drive version which is a little closer to 2300. Now, of course, they share materials and transposing the world information as 2300AD with my own timeline would be interesting especially determining the routes to systems.
 
I think the idea of having a 'WW3' scenario as part of a 'new' 2300 timeline wouldn't be necessary - if you throw in ecological terrorism and activism as a method of slowing down development, along with increasing nationalism, you get a similar result, you just have to work a little harder (WW3 is an 'easy out'). I don't really want to get into a political wrangle over this, but NATO(EU)/US, Ukraine and Russia are equally to blame for tensions around the Black Sea today.

Plus, if you carry those feelings of ingrained paranoia and suspicion forward into the 2300 timeline, it would make for some interesting situations, without even needing the Kafer.
 
Reynard said:
A total revision of the game? Officially, that would be silly and quite expensive and would not, in any sense, be the 2300AD universe.

However.

Like Traveller, there's enough material to build your own 2300 mechanics universe with new and different worlds and a whole new timeline. I did something similar with the NSL but built around Traveller mechanics long before the two systems weren't associated. Recently I did that warp drive version which is a little closer to 2300. Now, of course, they share materials and transposing the world information as 2300AD with my own timeline would be interesting especially determining the routes to systems.

Not the game, the setting! You know in Fantasy D&D is the Game, The Forgotten Realms is the Setting, or it is DragonLance, or Greyhawk. Now if you change the setting on 2300, it is still 2300, but with a different history. Funny that when it comes to Science Fiction role playing games, the setting and the game become inseparable in many people's minds.

Its been sometime since 2300 has been introduced, time has moved on. 2300 still seems futuristic, I just think its time to get a new historical background for 2300 for the sake of the new people who don't have a background in the old Cold War. I mean its fine if you assume new players are people in their forties who have lived in the 1980s and who remember the Cold War, the Warsaw Pact, NATO, the fear of nuclear war and so forth, but the game is not about that, time has moved on, isn't it time we updated the background of it so we don't have to explain the Cold War to twenty-somethings and teenagers who want to play the game, cause were asking them to imagine an alternate history where World War III occured in their past, but they don't get to play in that alternate history, they play in the Future with an alternate history set in its past, but not really an alternate history which makes the setting interesting, it is still the future. Now an alternate History where the Nazis won World War II and rule space which the PCs are rebelling against, that would make sense, but the only reason we're using this Cold War/World War III alternate history is that this game had its origins in the Cold War at a time when a World War III being fought in the late 1990s to 2000s was still a possibility. World War III is not necessary for a New 2300 game, its only required if we want to have a additional game called "Twilight 2030", this is probably not a good title anymore, because of Hollywood, people playing it are going to expect vampires! Their characters are going to be sitting in the cupola of a tank or carrying an assault rifle with a wooden stake and a cross wondering where the vampires are!
:roll:

We could call it simply World War III, that is a generic enough name. If we're not going to have a game set during World War III in the 2030s then their is no point in including it in the new 2300 history. Right now I can imagine a World War III scenario, where the major instigators are Russia, ISIS, and perhaps China, the first introductory adventure would be set in Ukraine instead of Poland, and maybe their would be a module called "The Free City of Kiev".
 
Rick said:
I think the idea of having a 'WW3' scenario as part of a 'new' 2300 timeline wouldn't be necessary - if you throw in ecological terrorism and activism as a method of slowing down development, along with increasing nationalism, you get a similar result, you just have to work a little harder (WW3 is an 'easy out'). I don't really want to get into a political wrangle over this, but NATO(EU)/US, Ukraine and Russia are equally to blame for tensions around the Black Sea today.

Plus, if you carry those feelings of ingrained paranoia and suspicion forward into the 2300 timeline, it would make for some interesting situations, without even needing the Kafer.
if you feel you must balance the political scales. Do you also feel the United States, Great Britain, France, Germany, Japan, and The Soviet Union are all equally at fault for starting World War II? I tend to go with the theory that it was Hitler that started it, similarly it would be likely that ISIS starts World War III, with Russia getting dragged into it simply due to a desire to be on the opposite side of the conflict from the United States to satisfy its anti-American impulse.

Our President is not the sort of man he'd need to be in order to create tensions in the Black Sea, he's cut the military, canceled plans to build an ABM system in Poland, Putin could not ask for a more accommodating US president than he got in Obama, and that is the problem, he saw his opportunity and he took it. If you say that Obama being unassertive and weak in his conduct of US foreign policy instigated Russia, then you may be right, the same argument could be said that Neville Chamberlain "started World War II". Just because there is an other side to the conflict doesn't mean that both sides are equally to blame for it. I just don't see Obama as a quasi "General Patton", just itching to start a conflict with Russia, that is not the man who is in the White House today.
 
Tom Kalbfus said:
Has it ever occured to anyone to revise the 2300 timeline taking into account both the modern star map and the fact that World War III never occured? As I recall some game was played to create the timeline for the 2300 game, what if that game was played again to generate a new timeline taking into account the new star configuration, and the fact that the Twilight War from the 1990s to 2000s didn't occur, in fact taking into account all historical events up to today, we could still use the same stutterwarp mechanics, their may be different ascendant powers as a result of this rejiggering of history. I wonder how many people who are new to the 2300 game are aware that it is "alternate future history"? It wasn't alternate at the time the game was first established, but I think perhaps it should get a new timeline along with a new star map, maybe the Kafer home world should be relocated, or perhaps an entirely new alien menace created? There must be some way to use the 2300 game with an updated timeline and star map.

I don't really see why there "has to be some way" ... you can do it. It has occurred to all kinds of people I suspect. But if you change enough things, I think the game stops being 2300.

The reality is that most players playing these games are like people in real life: They don't really care about history. The only people who care about game histories are grognards (like myself) who like a certain internal consistency to game worlds. Like the Twilight War can be removed, in which case the technology assumptions make more sense: It'd occur at the end of the 21st century instead of the 22nd century; humanity loses about a 100 years of scientific and technological progress because of the Twilight War. The ascendancy of France to power would have to be explained in a different way or discarded (this has been a running theme since 2300 came out - Francophobes always trying to rewrite the game to have someone other than France be number one).

2300 can be played with very little actual violence to the setting if you use Dr.G's "accurized" star map. In fact, some things make more sense. There's a gap between Gamma Serpentis and the the "human sphere" side of things that requires Stutterwarp tugs to cross (and you give Stutterwarp tugs to the Kafers; there's no reason why they wouldn't have come up with it) it makes more sense why humanity can't just go and bomb the Kafer homeworld; it's too difficult to transport ships across the 7.7ly+ gap.

I'm not sure why you feel everything has to be changed, but if that's your thing, go for it. Whatever you come up with, the important thing is if you and your players enjoy it. If you're not running a game with it, fiddle with it all you want, it's just an intellectual exercise anyway.
 
Tom Kalbfus said:
Has it ever occured to anyone to revise the 2300 timeline taking into account both the modern star map and the fact that World War III never occured? As I recall some game was played to create the timeline for the 2300 game, what if that game was played again to generate a new timeline taking into account the new star configuration, and the fact that the Twilight War from the 1990s to 2000s didn't occur, in fact taking into account all historical events up to today, we could still use the same stutterwarp mechanics, their may be different ascendant powers as a result of this rejiggering of history.

Colin looked at all these options, both when creating the never released 2320 and when creating 2300 for MgT. There are extensive discussions of all of this online if you care to look for them, and reasons why Colin chose not to change the star map, chose not to alter the setting too much except to blur the reasons for twilight to include more than just the Twilight War.

As for re-running the Great Game, there were many attempts at this, including this one which seems to be still active:

https://sites.google.com/site/2300adgame/

Perhaps contribute to that project if you really feel the need to change the setting? It's your game, after all. I think the merits of the Great Game that GDW ran back in the day are that it had one referee, a few players, a simple map and was done in a few days. Player instigated re-runs of the game suffer from too many voices and no deadlines, so tend to ramble on interminably.

J
 
"Not the game, the setting! You know in Fantasy D&D is the Game, The Forgotten Realms is the Setting, or it is DragonLance, or Greyhawk. Now if you change the setting on 2300, it is still 2300, but with a different history."

This was not TRS, WotC or Hasbro looking to expand the background but expand the amount of material on store shelves for the ADAH gamers. The Twilight 2000/2300AD series is about a realistic devastating world war on an alternate Earth leading to a technologically fantastic future in a socio-political landscape unlike our Earth. That is 2300AD, not 2300, the variable game system with a set of randomizing generation rules to create any setting which is our other product for that purpose.
 
Yatima said:
Tom Kalbfus said:
Has it ever occured to anyone to revise the 2300 timeline taking into account both the modern star map and the fact that World War III never occured? As I recall some game was played to create the timeline for the 2300 game, what if that game was played again to generate a new timeline taking into account the new star configuration, and the fact that the Twilight War from the 1990s to 2000s didn't occur, in fact taking into account all historical events up to today, we could still use the same stutterwarp mechanics, their may be different ascendant powers as a result of this rejiggering of history.

Colin looked at all these options, both when creating the never released 2320 and when creating 2300 for MgT. There are extensive discussions of all of this online if you care to look for them, and reasons why Colin chose not to change the star map, chose not to alter the setting too much except to blur the reasons for twilight to include more than just the Twilight War.

As for re-running the Great Game, there were many attempts at this, including this one which seems to be still active:

https://sites.google.com/site/2300adgame/

Perhaps contribute to that project if you really feel the need to change the setting? It's your game, after all. I think the merits of the Great Game that GDW ran back in the day are that it had one referee, a few players, a simple map and was done in a few days. Player instigated re-runs of the game suffer from too many voices and no deadlines, so tend to ramble on interminably.

J

Actually someone already has predicted the Next 100 years, if you want to borrow his timeline. So far, he has a pretty good track record, he predicted the confict in the Ukraine for instance, and I know because I bought his book before it started!
http://en.wikipedia.org/wiki/The_Next_100_Years
150px-The_Next_100_Years.jpg

The Next 100 Years is a 2009 non-fiction book by George Friedman. In the book, Friedman attempts to predict the major geopolitical events and trends of the 21st century. Friedman also speculates in the book on changes in technology and culture that may take place during this period.

Contents [hide]
1 Overview
1.1 Second Cold War
1.2 Russian and Chinese fragmentation
1.3 New Powers Arise
1.4 Tensions Build
1.5 Demographic Change
1.6 World War III
1.7 Post War
1.8 US-Mexican Conflict
1.9 Technological predictions
2 Review
3 References

Overview
Friedman predicts that the United States will remain the dominant global superpower throughout the 21st century, and that the history of the 21st century will consist mainly of attempts by other world powers to challenge American dominance. Although mainly about the geopolitics and wars of the century, the book also makes some economic, social, and technological predictions for the 21st century.

Second Cold War
In the 2010s, the conflict between the US and Islamic fundamentalists will die down, and a second Cold War, less extensive and shorter than the first, will take place between the United States and Russia. It will be characterized by Russian attempts to expand its sphere of influence into Central and Eastern Europe, coupled with a buildup of Russian military capabilities. During this period, Russia's military will pose a regional challenge to the United States. The United States will become a close ally to some Central and Eastern European countries, all of whom will be dedicated to resisting Russian geopolitical threats during this period. Friedman speculates in the book that the United States will probably become a close ally of some Eastern European countries: Poland, the Czech Republic, Slovakia, Hungary, and Romania. Around 2015, a Polish-led military alliance of countries in Eastern Europe will begin to form, which is referred to in the book as the "Polish Bloc."

Russian and Chinese fragmentation
In the early 2020s, the new Cold War will end when the economic strain and political pressure on Russia, coupled with Russia's declining population, and poor infrastructure, cause the Federal government of Russia to completely collapse, much like the Dissolution of the Soviet Union. Other former Soviet Union countries will fragment as well.

Around this time, China will politically and culturally fragment as well. The book asserts that the rapid economic development of China since 1980 will cause internal pressures and inequalities in Chinese society. Regional tension in China will grow between the prosperous coastal regions and the impoverished interior. The end result will be regional fragmentation of the country. Although China will remain formally united, the central government will gradually lose much of its real power, with the provinces becoming increasingly autonomous.

In the 2020s, the collapse of the Russian government and the fragmentation of China will leave Eurasia in general chaos. Other powers will then move in to annex or establish spheres of influence in the area, and in many cases, regional leaders will secede. In Russia, Chechnya and other Muslim regions, as well as the Pacific Far East will become independent, Finland will annex Karelia, Romania will annex Moldova, Tibet will gain independence with help from India, Taiwan will extend its influence into China, while the United States, European powers, and Japan will re-create regional spheres of influence in China.

New Powers Arise
In the 2020s and 2030s, three main powers will emerge in Eurasia: Turkey, Poland, and Japan. Initially supported by the United States, Turkey will expand its sphere of influence and become a regional power, much as it was during the time of the Ottoman Empire. The Turkish sphere of influence will extend into the Arab world, which will have increasingly fragmented by then, and north into Russia and other former Soviet Union countries. Israel will continue to be a powerful nation and will be the only country in the immediate region to remain outside the Turkish sphere of influence. However, Israel will be forced to come to an accommodation with Turkey due to Turkey's military and political power.

Meanwhile, Japan will expand its economic influence to regions of coastal China, the Russian Far East, and many Pacific Islands. Friedman predicts that Japan will change its foreign policy during this time period, becoming more geopolitically aggressive, beginning a major military buildup. Friedman predicts that Japan will build military strength capable of regionally projecting power across East Asia during this time.

Finally, Poland will continue to lead its military alliance, the "Polish Bloc." Poland and its allies will be a major power, much like the time of the Polish-Lithuanian Commonwealth. Now possessing substantial military strength, Poland will expand its economic influence into what was formerly European Russia, and will begin to compete with Turkey for influence in the important economic region of the Volga River Valley. Around this time, space programs for military use will begin to emerge, and Japan and Turkey will increasingly begin to develop military capabilities in space.

Tensions Build
At the beginning of this period, the United States will be allied with all three powers. By 2020, the United States will have been allied with Turkey and Japan for over 75 years. However, in the years after the end of the second cold war and collapse of Russia, The United States will gradually become uneasy as Turkey and Japan expand their military power and economic influence. Establishing regional spheres of influence, Turkey and Japan will begin to threaten American interests. The growth of Turkish and Japanese naval power, and their military activities in space will be particularly disturbing to the United States.

Japan and Turkey, having similar interests, will probably form an alliance near the end of this period, in an effort to counter the overwhelming global power of the United States. The book also speculates that Germany and Mexico may possibly join this anti-United States coalition, although it is generally unlikely. In this coming confrontation, the United States will be allied with the "Polish Bloc," probably with a restabilized China, India, a reunified Korea, and the United Kingdom. By the 2040s, there will be global tension and competition between these two alliances.

Demographic Change
The book also predicts that decades of low birthrates in developed countries, especially in Europe, will result in dramatic cultural, social, and political shifts through the first half of the 21st century. These countries will experience economic and social strain, caused by an increasingly smaller working age demographic and a rapidly aging population. As a result, in the decades of the 2020s and 2030s, Western nations will begin to compete for immigrants. In particular, the United States will depart from its policy of discouraging Mexican immigration, and will begin trying to entice foreigners - especially Mexicans - to immigrate to the United States.

World War III
In the mid-21st century, around the year 2050, a Third World War will take place, between the United States, the "Polish Bloc," Britain, India, and China on one side, and Turkey and Japan on the other. Germany and France will enter the war in its late stages on the side of Turkey and Japan. According to the book, the war will probably be started by a coordinated Turkish-Japanese sneak attack against the United States and its allies. In the book, Friedman hypothesizes the attack will place on November 24, 2050, at 5:00 p.m, during Thanksgiving Day.[1]

The Turkish-Japanese alliance's initial strike will cripple the military capabilities of the United States and its allies. The Turkish-Japanese alliance will then attempt to enter negotiations, demanding the United States accept the Turkish-Japanese's alliance's status as a fellow Superpower. However, the United States will reject the terms and go to war, refusing to accept Turkish and Japanese hegemony over Eurasia. The Turkish-Japanese alliance will initially possess a military advantage after crippling the United States' military during its first strike. However, as the war progresses, the balance of power will begin to shift as the United States rebuilds and increases its military capabilities, and pioneers the use of new military technologies. The war will ultimately end with a victory by the United States and its allies.

The primary weapons of the war will be long-range hypersonic aircraft and infantrymen with highly sophisticated, powered body-armor. Control of space will be crucial over the course of the conflict, with space-based weapons systems and military bases on the Moon playing a significant role. The war will last about two or three years. According to Friedman, the war will be a limited war, very different in its conduct than a total war, such as World War II of the 20th century. Friedman asserts that this will be due to the fact that all major powers involved in the conflict will possess nuclear weaponry, and that use of Precision Guided Munitions will minimize collateral damage. Friedman estimates that the war will cost somewhere around 50,000 lives.

Post War
Following the war, the United States will enjoy a new post-war boom that will begin in the 2050s following the war and last throughout the 2060s. The economic boom will come as a result of increased defense expenditures that lead to the development of new technologies, which will foster dramatic economic growth and increase American influence worldwide. In addition, the economic problems imposed by mass retirement of the baby boomers will fade away as the last of the boomers die.

The United States will continue to be militarily and politically dominant over the world, and will also cement its hegemony over space. In particular, it will work to keep other powers from developing military capabilities in space. Meanwhile, Turkey will retain the bulk of its sphere of influence, although its de facto empire will become increasingly restive as a result of defeat, while Japan will lose its own sphere of influence. Under the US-dictated treaty that will end World War III, military restrictions will be imposed on both Japan and Turkey, although in practice they will be unenforceable and "merely a gratuitous humiliation victors enjoy imposing on the vanquished".

Meanwhile, Poland's power will grow due to the expanded size of the Polish Bloc as a result of the war. Although its infrastructure and economy will have been shattered, and despite having suffered particularly heavy casualties, Poland will exploit the Polish Bloc's increased sphere of influence to rebuild its economy. The United States will begin to look at the Polish Bloc's growing strength as a potential future threat. To prevent Polish hegemony in Europe, the United States will ally with its former enemy Turkey, as well as Britain, to prevent Poland from dominating Europe, and will prevent Poland from making use of space for military purposes.

US-Mexican Conflict
According to the book, North America will remain the center of gravity for the global economic and political system for at least a few more centuries following the 21st century. However, this does not guarantee that the United States will always dominate North America. In the decades following the war, starting in the 2070s, tensions between Mexico and the United States will rise. By this time, after decades of massive immigration, many parts of the United States, especially the South West, will become predominantly ethnically, culturally, and socially Mexican. During this period, many ethnic Mexicans living in the Southwestern United States, especially those living in the Mexican Cession, will increasingly shun assimilation into American culture, due to the fact that they will live in a predominantly Mexican region, as well as the close proximity of Mexico. These demographic changes will be irreversible. Most Mexicans in the US Southwest will identify as Mexicans rather than Americans, and their national loyalty will be to Mexico and not the United States. During this period, Mexico will experience substantial economic and population growth. By the end of the 21st century, Mexico's military and economic power will have grown tremendously, and it will be in a position to challenge the United States for dominance of North America. In addition to an insurgency by Mexican separatists, political, cultural, and military tensions between the United States and Mexico will rise, and generate into a full-blown confrontation.

An extended crisis between the United States and Mexico will ensue, one that the United States will be unable to resolve through the use of military force. Most of the world, wary of American dominance, will secretly hope for a Mexican victory, especially Poland and Brazil, but no other nation will directly interfere. Friedman's final prediction is that the conflict will continue into the 22nd century.

Technological predictions
Among the technological predictions made in the book are the development of hypersonic aircraft and missiles, and new space-based technology that will foster the development of military bases on the moon and manned military orbiting platforms (referred to in the book as "Battle Stars"). In addition, the earth will come to be powered by solar energy collected from satellites beaming the energy down in the form of radiation to receiving stations on earth, and dramatic advances in robotics and genetic science will lead to great advances in labor productivity, as well as the possibility of a massive increase in human longevity.

Review
San Francisco Chronicle
References[edit]
Jump up ^ Nazaryan, Alexander (31 May 2012). "Mitt Romney reads "The Next 100 Years," book that predicts conflict with Russia, space war with Japan". NYDailyNews.com. Retrieved 26 September 2013.
 
So George Friedman covers the 21st century, I have some ideas of what might occur over the next 200 years after that. The 22nd century is the interplanetary era, the major event that occurs here is the colonization of Mars, and by the end of the 22nd century Mars becomes an independent country and rapidly rises like the United States during the 19th century, and would be among the great powers contending for the stars. So there is a Martian arm. The last 100 years sees the development of the Stutterwarp Drive and interstellar colonization occurs during the last 100 years.
 
A link would have sufficed, you didn't need to cut 'n' paste the whole Wiki page. As I stated earlier, all the author is doing is projecting the USA's ingrained paranoia and suspicion into the 21st century. If you want to continue the 'political wrangling', I suggest the Off-topic board would be the place to go.
 
Rick said:
A link would have sufficed, you didn't need to cut 'n' paste the whole Wiki page. As I stated earlier, all the author is doing is projecting the USA's ingrained paranoia and suspicion into the 21st century. If you want to continue the 'political wrangling', I suggest the Off-topic board would be the place to go.
What paranoia, I didn't see any paranoia in the article, did you, give me an example of what you call "paranoia"? Plus he got the events in the Ukraine right before they happened, the book was written in 2009, the trouble in Ukraine started in 2014. Oh and tell me how is the 2300 timeline not projecting French "paranoia" onto the 21st, 22, and 23rd centuries. France has 63.4 million people, that is about one fifth that of the United States, how natural is French Dominance, do you really think "Napoleon" would rise again? Why do you think I introduces the fictional nation of Mars? This George Friedman timeline only covers the first 100 years, we have 200 years to go after that. I give the stutterwarp drive 100 years to develop in the interplanetary era. One thing about the existing 2300 setting, is their are no significant powers in the Solar System in any place other than Earth. is their Martian paranoia? Maybe, Mars is the god of War after all.
images
 
Rick said:
A link would have sufficed, you didn't need to cut 'n' paste the whole Wiki page. As I stated earlier, all the author is doing is projecting the USA's ingrained paranoia and suspicion into the 21st century. If you want to continue the 'political wrangling', I suggest the Off-topic board would be the place to go.
If we went off-topic we wouldn't be talking about the history of a new 2300 game now would we, Earth based politics only being a small part of that in fact. You want a realistic setting, but you don't want a realistic timeline for it. How realistic is France becoming a superpower, seriously? it has 60 million people in it, and they aren't having a lot of children. The last time France was a superpower it was only a temporary one due to Napoleon's initial successes on the battlefield, it was in fact the same sort of Superpower that Germany was during World War II. Now take a country that is already big, what are the chances of it staying big over the next 100 years versus a country like France getting big? There are many small countries that could get big. By the way the previous time France was a superpower was during colonial times, that is much of the World was primitive and countries like Great Britain and France took advantage of their own technological superiority to conquer and exploit these more primitive people, I don't think France will get another opportunity like that in the next 100 years. George Friedman's is a timeline, not the only one. I can accept a timeline where China becomes a superpower, everyone expects that. India is another possible future superpower. The reason why France becomes a superpower in 2300 is because of World War III. In other words the World is laid low so France can stand above them, they chickened out in World War III, so one might ask, if playing "chicken" was so successful for them, why did they stop and become a superpower. Being a superpower is not just a matter of capabilities but also a willingness to conduct an assertive foreign policy, and France was the one left standing by being the one not doing that, their only hope was that both superpowers would destroy themselves and never get around to conquering France, it doesn't always work out that way. What if, for example, America played chicken and let Russia conquer them, and then we get an Amerika scenario (As in the Amerika television series of the 1980s), you think then Russia would stop and not conquer France?

Do you remember this?
220px-Amerika_%28TV_miniseries%29_promo.jpg

http://en.wikipedia.org/wiki/Amerika_(TV_miniseries)
 
Tom Kalbfus said:
Rick said:
A link would have sufficed, you didn't need to cut 'n' paste the whole Wiki page. As I stated earlier, all the author is doing is projecting the USA's ingrained paranoia and suspicion into the 21st century. If you want to continue the 'political wrangling', I suggest the Off-topic board would be the place to go.
If we went off-topic we wouldn't be talking about the history of a new 2300 game now would we, Earth based politics only being a small part of that in fact. You want a realistic setting, but you don't want a realistic timeline for it. How realistic is France becoming a superpower, seriously? it has 60 million people in it, and they aren't having a lot of children. The last time France was a superpower it was only a temporary one due to Napoleon's initial successes on the battlefield, it was in fact the same sort of Superpower that Germany was during World War II. Now take a country that is already big, what are the chances of it staying big over the next 100 years versus a country like France getting big? There are many small countries that could get big. By the way the previous time France was a superpower was during colonial times, that is much of the World was primitive and countries like Great Britain and France took advantage of their own technological superiority to conquer and exploit these more primitive people, I don't think France will get another opportunity like that in the next 100 years. George Friedman's is a timeline, not the only one. I can accept a timeline where China becomes a superpower, everyone expects that. India is another possible future superpower. The reason why France becomes a superpower in 2300 is because of World War III. In other words the World is laid low so France can stand above them, they chickened out in World War III, so one might ask, if playing "chicken" was so successful for them, why did they stop and become a superpower. Being a superpower is not just a matter of capabilities but also a willingness to conduct an assertive foreign policy, and France was the one left standing by being the one not doing that, their only hope was that both superpowers would destroy themselves and never get around to conquering France, it doesn't always work out that way. What if, for example, America played chicken and let Russia conquer them, and then we get an Amerika scenario (As in the Amerika television series of the 1980s), you think then Russia would stop and not conquer France?

Do you remember this?
220px-Amerika_%28TV_miniseries%29_promo.jpg

http://en.wikipedia.org/wiki/Amerika_(TV_miniseries)
Not to say one couldn't get to something like 2300 from there, but it would be a very different world. Also I don't speak Russian or French, I wouldn't know what to name the planets in a Russian dominated setting nor am I too familiar with the Cyrillic alphabet and what sounds each letter makes.
 
One of the things I love about science fiction is its all about a future and its fiction.

In my fiction filled future I'd love to see the decline of nationalism and other useless constructs, yeah, money, I am talking about you...

Is that realistic? In my life time? Hell no!

Do I care?

Hell no!

It's a game, make it what you want it to be. Discuss it with like minded people to help you develop the ideas...

Please, skip the history, there was a wealth of discussion about the flaws of The Game and the superpowers it spawned and countries it divided. Can we get back to the NSL please?
 
Agreed. I always thought the original map was a bit artificial, but with the NSL giving more stars between the arms and in the arms themselves, it could get really interesting. Obviously, not every star will have a viable system, but it would open up travel routes considerably.
 
For me the best part of updating the NSL is the opportunity to create your own fingers and settings, it does too much damage to the existing arms to incorporate.
 
hiro said:
For me the best part of updating the NSL is the opportunity to create your own fingers and settings, it does too much damage to the existing arms to incorporate.
Hmm - would it? There are ways of making some of these systems too hazardous for normal navigation - frequent and unpredictable solar flares, extensive asteroid belts, etc. but still allow an adventurous crew to maybe just get through in an emergency. You could still close down the arms fairly effectively.
 
Yeah, that's true but then you're just increasing the work load and covering up holes you just created which seems counter intuitive to me.
 
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