Recent content by Sock

  1. S

    Stealth. How does it work?

    so I have come up with this thoery, that there should be two different mechanincs for stealth, on ships like minbari give them ECM and give Stealth to shadows and the like ECM(x) - Stealth as current Stealth(x) - mus make a crew quality check to attack it even with emines due to the people not...
  2. S

    Some of the new ships/fleets

    against drakh all the gaim player need to is load up on breaching pods and the drakh are screwed, this is a drakh player speaking from experience
  3. S

    Some of the new ships/fleets

    Oh stop complaining, I got SUPER lucky with the first hunter, getting like 10 hits with a 5AD beam, thats luck, okay getting like 5 crits with those hits, thats amazing luck too, i think in the long run the hunter will prove to be a little strong, but not nearly as bad as yall are saying.
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    Whitestar Battleship

    Here's the thing, if the whitestar were anything like what it is in the show, they would be overpowered, i mean, 3 whitestars destroy....I cant remember if it is a drakh mothership or a cruiser. three to five whitestars could defeat anything in the show and they would lose at most one ship, why...
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    Refit & Other Duties vs Personalities

    I dunno man, sonic screwdrivers for the win :D :D
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    Whitestar Battleship

    ya know ghost, you can get sarcastic and cranky with me, but I do not once remember them mentioning anything about the whitestars having stealth tech. Nor can I remember a situation in the show where a ship failed to fire at the whitestar because of said stealth. but beyond the stealth...
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    Whitestar Battleship

    and you have every right to. I was simply pointing out how things should be, and not in any way how they are.
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    Ok, Mongoose...whats up? We need product in the Colonies!

    why not? if it is the same frp games they have an ebay store with almost every acta product in stock. that is where I used to order my models from, when my LGS stopped being reliable
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    Whitestar Battleship

    yeah frikkin right a whitestar with self repair 3d6 keep dreamin, second of all a whitestars weapons should be boresighted, dont believe me, watch any episode of B5 where the whitestars engaged in combat
  10. S

    Flight stems

    a tutorial on how to connect small ships using the barrel clasp method would be nice, that is the method I currently use for my ships.
  11. S

    Flight stems

    has anyone used these, im wondering how well they work, because I need a new method to do removable flight stands cause my current method wont work for drakh raiders. However I dont want to spend money on these magnets without getting some feedback on em.
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    Suggestion for boresight/inisink problem solution

    ya know I like the idea of boresighting the white stars, I mean it would help balance them now that they are not only effective, fast, maneuverable weapons platforms, but also scouts, making them boresighted like in the show seems like it would not only be fluffy, but a balancing effect
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    New Campaign with some ideas and need help for EarthForce EY

    from a fluff standpoint why would the EA or any group ever send an explorer into combat, IIRC the explorers primary function is to scout systems out toward the rim and if there is anything of use out there, to build a jump gate to allow access to that area.
  14. S

    New Campaign with some ideas and need help for EarthForce EY

    As if we couldn't figure that out from your avatar. :lol: , just giving ya a hard time
  15. S

    Shadows Q&A

    just to put my two cents worth out there, I agree with sylvr, the shadows do seem to be overpowered, however I am not 100% sure i want to continue to test the shadows brokeness, at least not unless I'm on there team. As a piece of antidotal evidence, in a game played last sunday, gaim and...
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