Recent content by resQscooter

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    VaS Tournament Pack Question

    Well we tried the new torpedo belt rule today and I can only hope that the intent is to drop the DD re-roll. I do prefer the original rule, this one seems too "clunky". Scott
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    My British and German fleets.

    I like the waterline effect in your second photo. I toyed with it but quickly dismissed it, mostly due to the sculpted water on my bases. As regards to the Navwar figures, I mostly use GHQ but have 7 C-in-C (Nagato, Haruna, and 5 destroyers- you can see them in a previous post). I do love...
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    Some pics

    Gwen it looks like you have done a nice job. I prefer the darker decking as it seems to have more depth but it may just be the pictures themselves. Perhaps you can lighten the gray a little. Anyway, keep on painting and post more of your pics. best regards, Scott
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    How to determine ship stats?

    I figured stats as: damage= displacement /1,000; speed= knots/5; crew= complement/25. Looked through Janes and a bunch of other books/websites and averaged any variances. Go to the resources "sticky" post at the top of the list and you will find alot of information. I particularly like...
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    Newbie Fleet Paint Job (IJN)

    Keep up the good work PG! Go ahead and put names on them, too. regards, Scott
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    Are we using torpedoes wrong?

    Yes Thunder, that is correct; Fubuki gets only one shot to either port or starboard while Nagara gets one shot to port and one shot to starboard.
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    Scenario specific rules

    OK, thanks for replies so far. After considering these replies and some more research, I have new thoughts on Kamikaze attacks: Mitsubishi A6-M Zero Type: Kamikaze Dodge: 3+ Speed: 26 in. Dogfight: 0+ Target: 5+ Damage: 1 In Service: 1944...
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    Scenario specific rules

    David, that was my thought on penetration as well, though nothing so in-depth as "something for work". I just figured the aircraft would break up against a harder target such as a BB or CA but go right through a thinner target. My co-hort, on the other hand wanted them to have SAP (and he is...
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    Scenario specific rules

    Yes, we have messed around with DM's ideas. For a large convention scenario however, I want to try something with an already established rule and not add any bookkeeping. Thanks for the comment, though. Scott
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    Scenario specific rules

    Hey guys, help me out. As mentioned in an earlier post, I will be co-hosting a scenario based on the 25 Oct 1944 Battle off Samar Island, to which I have written a couple of scenario specific rules. One for reloading aircraft (as a special action) and another for an earlier arrival of Kamikaze...
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    Look out Taffy III! (pic heavy)

    Here is Kurita's Center Force which took part in the action off Samar Island, 25 October, 1944. First off... YAMATO!!! Battleship Nagato Battlecruiser Haruna Battlecruiser Kongo Heavy Cruisers Tone & Chikuma Heavy Cruisers Kumano & Suzuya Heavy Cruisres Haguro & Chokai Light...
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    Shokaku pics

    Here is my Shokaku. The deck markings are not quite historical because I could not get the "multi-pointed arrow" to look right. 1/2400 GHQ with Zeroes launching from the flight deck! Primed with cheap Wal Mart grey primer, washed with home made "magic wash", painted with mostly Reaper...
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    Burger presents... Fleet Designer!

    Burger, awesome resource. Do you fix uncorrected rulebook problems? Nagara only carried 5.5" guns. Rulebook does not have the "weak" trait listed for her, nor does your ship viewer though they probably should.
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    Use of the swastika on German vessels.

    I painted them on my Figurehead 1/6000 and it looks great! I am tryng to figure out how to post the pics. Though it seems intuitive, I am having nothing but trouble trying to get it on photobucket and into the forum... Keeps telling me the URL is not valid. Can anyone offer any insight?
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    Historically accurate ??

    Very nicely done, Nemo! Also, I agree with your closing statements. Tearing aroung on the ocean at flank speed probably should earn a bit more of a modifier. Any math wizards out there? I was thimking of the difference in net effect for "eveasive" (reroll hits) vs "flank speed"(-1 to hit).
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