I received a free copy of the 'Fighters and Small ships' PDF after winning the 'name this fighter' contest and I should have posted this review earlier.
I like the cover with the wing of spacefighters.
Regarding the content: I could see immediate use of the content in any Traveller game and...
That interceptor is fast......
Thrust 11, is that something that some Mongoose supplement introduced? I vaguely recall that my traveller core rulebook only went to thrust 6.
True, but when a player's first comment on the game is: how do I get better? I better have a good answer. I think you're right about the "I need to level" attitude, we've been playing DnD for 14 years now and I guess the levelling has become ingrained in our gaming :lol:
It would seem most of you like variant A, learning on the job / during transit AND not spending valuable resources learning new skills.
Second question, has learning new skills come up often during your games?
So on page 59 of the core book there is an explanation how new skills can be learned.
Now I am wondering how other people handle this, do you a) treat is as learning by doing so you train a skill during a jump? Or b) do you require down-time in which the character expends resources and time to...
Another suggestion, when Paizo still had Dragon and Dungeon, they had a document describing their submission guidelines which was quite extensive. Maybe a similiar document could be done for S&P?
A few weeks ago I gave some pointers to someone on the boards who did not have a clue how to...
How about side-treks? the one encounter adventure that can be dropped into any game?
Because Mongoose supports a lot of systems, you might want to either make each side trek generic or set up a rotating schedule of supported systems.
hmm, until further notice from Mongoose. EM and Thermal are now basic military features and visual sensors are part of the basic bridge package.
Thanks RTT
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