The tumblehome sides are supposed to improve sea-keeping whilst being stealthy as well.
Compared to what you might call 'proper' geometry, it puts a lot of mass lower in the hull, which lowers the centre of gravity and hence makes the ship less prone to minor rolls.
On the other hand, it also makes the ship fatter below the water, which makes for more drag - so it eats more fuel per mile, is more of a maintenance hog on its engines and is generally less efficient at manouvring.
In Traveller scale, your best weapon for a multi-role ship is the torpedo barbette - it allows to switch from ship-to-ship engagements to ship-to-surface engagements without needing to re-arm.
Ortillery 'earth-shattering kaboom' railguns are a distinctly different weapon to a ship-to-ship autofire weapon, and both are bay mounts. Having only one bay mount and just feeding different ammunition types through it is generally more efficient.
An independently operating ship in Traveller is going to want small craft. 40 dTon pinnaces provide a decent chunk of capability - a proper cargo door and a bay that can pack in meaningful cargo and/or light ground vehicles, twice the endurance capacity (2 weeks) of the other generic smallcraft, and the capacity to mount a pair of lasers to provide a fairly credible armament for a runaround.
A hundred and ten dTons buys you a bay capable of operating a pair of pinnaces (so there's one available when the other is down for maintenance).
Compared to what you might call 'proper' geometry, it puts a lot of mass lower in the hull, which lowers the centre of gravity and hence makes the ship less prone to minor rolls.
On the other hand, it also makes the ship fatter below the water, which makes for more drag - so it eats more fuel per mile, is more of a maintenance hog on its engines and is generally less efficient at manouvring.
In Traveller scale, your best weapon for a multi-role ship is the torpedo barbette - it allows to switch from ship-to-ship engagements to ship-to-surface engagements without needing to re-arm.
Ortillery 'earth-shattering kaboom' railguns are a distinctly different weapon to a ship-to-ship autofire weapon, and both are bay mounts. Having only one bay mount and just feeding different ammunition types through it is generally more efficient.
An independently operating ship in Traveller is going to want small craft. 40 dTon pinnaces provide a decent chunk of capability - a proper cargo door and a bay that can pack in meaningful cargo and/or light ground vehicles, twice the endurance capacity (2 weeks) of the other generic smallcraft, and the capacity to mount a pair of lasers to provide a fairly credible armament for a runaround.
A hundred and ten dTons buys you a bay capable of operating a pair of pinnaces (so there's one available when the other is down for maintenance).