Dark Lord Skippy said:I'm looking into the future and seeing the book being listed as a March release and then not showing until May......
AndrewW said:Dark Lord Skippy said:I'm looking into the future and seeing the book being listed as a March release and then not showing until May......
Perhaps, though it's unlikely to be the same reason Alien Module 3: Darrians was delayed so much.
Alien Module 4: Zhodani said:Viewed with fear by other races, the Zhodani are believed to harbour powerful psionics within a terrible and oppressive society. Alien Module 4: Zhodani peels back the layers of mystery and mis-information to reveal a fascinating race who are a domineering force in their region of the galaxy.
This book is packed with information for both players and referees. New rules for careers allow players to create their own Zhodani characters, which are then well served by technology and ships designed by and for the Zhodani. Chapters are devoted to playing a Zhodani and how their society and culture are structured, complete with how they handle psionics. Finally, we have also included a complete new sector to explore, meshing seamlessly with the Spinward Marches.
Matian said:Pre-ordered.
I've always wanted to do a Traveller campaign from the side of the Zhodani. I really like the alien module format, but I wonder if there might be too much information to fit into just one book. Will there be an equivalent of Sector Fleet for Zhodani military or some Zhodani-specific adventures? I'd love to see them expanded out of their generic villain role.
You're not alone.Matian said:I've always wanted to do a Traveller campaign from the side of the Zhodani.
Hey, yeah! It's been a long time since we've had barbecue for the crew.... :wink:waylandson said:K'Kree please, pretty please. :twisted:
Which is why I desperately need to get my hands on the book.Mithras said:Never used the Zhodani in all my years of Traveller gaming, is it worth getting into them now? They have always seemed a little too, I don't know, difficult and perhaps complex to roleplay. I don't know how Zhodani merchants will act or appear, or their patrol ships, or the way in which an ambassador might appear.
I like the Zhodani visuals, I can see them distinctly in my mind's eye, but I do need help making their encounters 'interesting' and 'alien'.
EDIT: and 'cool'