References to ZAMORA in the Gazetteer
Amanar's Stronghold:---also called the Dark Fortress by local tribesmen, it is located in the Kezankian Mountains of eastern Zamora. It lay several leagues north of a mountain pass used by caravans heading to Sultanapur. The keep was the lair of the powerful, renegade sorcerer, Amanar. (Conan the Invincible)
Aranza Desert:---a scrubland in Zamora east of the Karpash Mountains. It is home to the Pili, a type of reptile-man. The Pili drove all humans from the desert at the Battle of Aranza, 1200 years before the Age of Conan. (Conan the Freelance)
Arenjun:---so-called City of Thieves in Zamora, which boasted more larcenists than any other place in the Hyborian world. Its most lawless quarter was The Maul. (Thing in the Crypt, Tower of the Elephant, Bloodstained God, Conan the Mercenary, Sword of Skelos)
Ardubal, Temple of:---the ruin of an ancient temple in the northwest of Zamora. The ruins lie next to a small village. Although thought by local legends to have been the temple of King Ardubal IX, they are the remnants of the ancient city of Pulawar, which fell into ruin over a thousand years before. (Conan and the Amazon)
Ashmir:---a small city-state that lies next to a slow, green river in northern Zamora. (Savage Sword #45, "Master of Shadows", by Christy Marx)
Black Serpent, Tower of the:---the temple of the sorcerer, Thulsa Doom, is located on the eastern edge of Shadizar, in Zamora. It contains the "Eye of the Serpent", a jewel supposed to have mystic powers. (Conan the Barbarian)
Bloodstained God, Temple of the:---an ancient edifice, possibly Grondarian, situated in the Kezankian Mountains east of Zamora. (Bloodstained God)
Broken Gray Mountain:---a peak in the Karpash mountains. Beneath the mountain is a crypt, guarding the resting-place of the Horn of Dagoth. The peak is a day's ride southeast of Crater Lake, on the Zamoran side of the mountains. (Conan the Destroyer)
Crater Lake:---the collapsed, water-filled caldera of a long-extinct volcano, located in the Karpash Mountains along the Zamora-Corinthian border. In the center of the lake is a crystal fortress, the abode of the sorcerer Amon-Rama. The lake lies north of several small villages. (Conan the Destroyer)
Donar Pass:---a narrow mountain road that runs south through the Karpash Mountain range from eastern Corinthia to Zamora. (Conan the Freelance)
Elika:---a Zamoran town just off the road between Shadizar and the Karpash range. It lies beside the Illitese River. (Conan the Formidable)
Elkad:---a small, walled city-state located in a meteor crater in the steppe east of Zamora. The hidden city, originally a remote Zamoran outpost, is hemmed in by hill and outcropping, and by a low range of mountains to the northwest. The city is cursed and the inhabitants believe that they must make human sacrifice to appease the "Earth-folk", demons from another star. (Demon Night)
Fire Drake, Cave of the:---a cavern in the Karpash mountains between Zamora and Brythunia. The cave and the small village above it were the lair of a mysterious sorcerer and his pet dragon - god. (Conan the Magnificent)
Gray Apes, Mountains of the:---highlands east of Zamora and trending north around the Vilayet, where dwelt man-eating anthropoids closely related to the snow -apes of the Icy Wastes. (Rogues in the House)
Grondar:---easternmost of the Seven Empires on the Thurian continent in pre-Cataclysmic times. Dark people with "slitted, yellow eyes" populated Grondar, the "Shadowy Land". The nation challenged Valusia and was subjugated by Kull. The temple of the Bloodstained God in eastern Zamora was thought to be Grondarian. (Hyborian Age I, Hand of Nergal, Bloodstained God, Flame Knife, Conan of the Isles, Riders beyond the Sunrise)
Haraan Pass:---a mountain road leading high through the Karpash range between Corinthia and Zamora. (Conan the Formidable)
Haunted Pass:---located on the north fork of the Corinthian Road, high in the Karpash mountains between Corinthia and Zamora. Strange, unnerving sounds make the pass especially eerie. (Conan the Fearless)
High Corinthian Road:---the stretch of road leading from central Corinthia, over the Karpash Mountains, to Shadizar in Zamora. (Conan the Formidable)
Innasfaln:---a Brythunian village by the foot of the western slope of the Karpash Mountains. It lies at the beginning of a pass through the mountains. The sparsely inhabited area around Innasfaln has been claimed by Zamora, who doesn't feel the need to garrison it. (Conan the Hunter)
Jatte:---a village of giants living in Zamora, several hours walk off the Shadizar Road. (Conan the Formidable)
Kalandor:---a small city at the foot of the Karpash Mountains of Zamora. It lies to the north of Yezud. (Conan the Adventurer #8, "The Weird of Avoosl Wuthoqquan", by Roy Thomas)
Karatas:---a human palisade-town on the lip of Sargasso Lake in Zamora. The name is Zamoran for "Black Rock", and is named for the huge block of black stone that juts above it. (Conan the Freelance)
Karpash Mountains:---also called the Karpashian Range, this long, rugged range of the central Hyborian kingdoms, is an amalgam of several mountain ranges of differing ages. The eastern section, a spur of the Kezankian mountain range (misidentified in Conan the Magnificent), the Karpash range runs for hundreds of leagues along the borders of western Zamora and eastern Corinthia-Brythunia. The mountains in this area are composed of red and black rock that was pushed up over a million years ago. Although old and worn, there are many volcanic peaks in this part of the range, a few still active. There are a couple of volcanoes whose collapsed calderas have formed crater lakes, and hot springs are prevalent on the southeastern Brythunian side. There are numerous passes across the eastern Karpash range, as well as several large cavern complexes beneath them. Liquid bitumen has been discovered in the mountains. Kezankian tribesmen live in the parts of the Karpash that abut the Kezankian Mountain range. The western section, between the borders of northeastern Ophir, southern Nemedia, and southwestern Corinthia, is geologically relatively recent. The mountains in this area are a jagged wall of iron-gray and white granite. They are quite high, and there are very few mountain passes. In many locations along the Ophirean border are veins of gold and deposits of precious stones. The western mountains are considered to be haunted by vampires, ghost mists, and terrible lightning storms. (Conan and the Spider God, Conan the Great, Conan the Invincible, Conan the Magnificent, Conan the Freelance, Conan the Indomitable)
Ketha:---a city on the caravan route from Zamboula to Shadizar. The city is famed for it's stone quarries. Presumed to be in southern Zamora or northern Khauron. (Conan the Invincible)
Kezankian Mountains:---a range trending north to south along the eastern borders of Zamora and Koth. The hill people were hostile to strangers. A pass and the Temple of the Bloodstained God lay near Arenjun. The Kezankians are presumed to be a youthful range, thrown up at the time of the Lesser Cataclysm when the Vilayet achieved its Hyborian Age basin. The older Nezvaya River was thus able to maintain its course through the northern part of the range, providing a northern corridor to the West. There are numerous hot springs on the western slopes near the Karpash range. Streams originating from them have a slight sulfur taste. (Bloodstained God, Conan the Savage)
Kharshoi:---a village in Zamora located a few leagues east of Yezud's citadel. It has the nearest ropewalk to Yezud. (Conan and the Spider God)
Khesron:---the lower village or suburb of the citadel of Yezud in Zamora. It is small, the largest building being a two-story inn. It was the start of a caravan route that ran through the Kezankian Mountains to Sultanapur (Conan and the Spider God, Conan the Invincible)
Kings, Well of:---an ancient stone waterhole in the arid lands of Zamora that lies several days east and north of Shadizar. Huge toppled slabs of worn black stone surround it. (Conan the Invincible)
Komath:---a village presumed to be in Zamora. (Conan and the Spider God)
Larsha:---called "The Accursed", a ruined city of Zamora, lying to the east of Shadizar. It allegedly dated back to Cataclysmic times. Legends claim that it is the abandoned capital of the Zhemri, and contains their ancient treasures. (Hall of the Dead)
Maul:---the name of districts in Arenjun and in Shadizar of Zamora, where criminals caroused with impunity. (Tower of the Elephant, Hall of the Dead, Hour of the Dragon)
Neg's Temple:---the marble-walled abode of the necromancer, Neg, lay on a hillside near the junction of Corinthia, Brythunia and Zamora. It is a temple of "The Men With No Eyes". (Conan the Defiant)
Ong:---a city of northern Zamora named for Ong, the lion-maned god of pain. (Conan the Adventurer #11, "Inquisitors of Ong", by Roy Thomas)
Ophir Pass:---a high mountain road between Zamora and Ophir, in the Karpash Mountain range. The pass is thick with bandits that prey upon unwary travelers. (Conan the Formidable)
Pulawer:---an ancient city-state of the Janagar Empire. Great magic destroyed it over one thousand years ago, all that remains is a ruined temple in northern Zamora. (Conan and the Amazon)
Rinjaruin:---a city-state of northern Zamora. (Red Sonja vol.3 #4, "Lussusar Must Die", by Tom DeFalco)
Sargasso Lake:---the huge, weed-choked, lake-filled chaldera of Mount Turio in Zamora, home to selkies and electric eels. (Conan the Freelance)
Sayara:---a small city of northern Zamora. (Conan the Adventurer #9, "Of Wings and Warriors", by Roy Thomas)
Shadizar:---so-called City of Wickedness, walled capital of the kingdom of Zamora. It was known for its spectacular and expensive vices. Shadizar was a crossroads for all the thieves, murderers, pimps, rogues, and renegades of the world. (Thing in the Crypt, Hall of the Dead, Pool of the Black One, Scarlet Citadel, Conan the Magnificent, Endithor's Daughter, et al.)
Tree Folk, Grove of the:---a stand of exceptionally tall trees east of the Karpash Mountains of Zamora. The trees grow in the Zamoran desert because of a talisman called "The Sacred Seed". The Tree Folk live in a village high amid the branches of the trees. (Conan the Freelance)
Turio, Mount:---once the tallest peak in the Karpash range between Zamora and Corinthia, the volcano tore itself apart during an eruption, collapsing into its own chaldera. It eventually formed a vast crater-lake the size of a small sea, called Sargasso Lake. During Conan's time, the volcano started erupting again, destroying the lake. (Conan the Freelance)
Urkira:---a walled town of eastern Zamora. (Savage Sword #207, "Bugs, Brigands, and Blind Seers", by Roy Thomas)
Vargs:---a tribe of several midget clans living in Zamora off the Shadizar Road. They have mottled-green skin, and are cannibalistic swamp dwellers. (Conan the Formidable)
Vos' Fort:---a border fort on Zamora's Eastern Marches. East and south of it lies steppe. Behind it lie the Kezankian Mountains. (Demon Night)
Yaralet:---a city in the eastern Zamorian Marches, on the northern bank of the Nezvaya River. It was conquered by Turan. (Hand of Nergal, City of Skulls)
Yazdir:---located on the northern frontier of Zamora, it was the first large town ever seen by Conan. (Conan the Barbarian)
Yezud:---the citadel-city of the spider-god, Zath, is located on Mt Graf in the Karpash mountains of Zamora. It sits atop a crag on the mountain and is considered to be impregnable. The spider idol was of stone, worshipped by dancing girls clad in black beads. (Conan and the Spider God, Thing in the Crypt, Castle of Terror, People of the Black Circle)
Yezud Pass:---a narrow mountain pass that leads south and east through the Karpash Mountains between Zamora and Brythunia. It ends several leagues north of the Zamoran city of Yezud. (Conan the Hunter)
Zamatra:---a city of Zamora, it lies 30 leagues north of Arenjun. (Conan the Barbarian #216, "Shape in the Shadow", by Gerry Conway)
Zamindi:---a village on the road from Shadizar to Yezud, in Zamora. It is famous for the horses it breeds. (Conan and the Spider God)
Zamora:---an eastern kingdom founded by the ancient Zhemri people several thousand years before the Age of Conan. (The elephant-being, Yag-kosha, said the Zamoran race was pre-Cataclysmic.) The nation was southeast of Hyperborea, east of Brythunia and Corinthia, north of Koth, and west of the Turanian steppe. On its eastern boundary were the Kezankian Mountains, beyond which were marches nominally subject to Zamora but increasingly nibbled away by Turan. The Karpash Mountain range lie on the western border and a small, worn range rose on the southern border. Their passes were usually blocked by snowfall and spring rains. Zamora always placed a crude fort at the approaches to its mountain passes for tariffs and protection. The capital of Zamora, Shadizar, was on the Road of Kings, principle trade-route of the Hyborian world. Zamora was an ancient and peculiar kingdom. It was an absolute despotism in young Conan's time, the king dominated by a sorceror. The main religious faith was the cult of the Spider-God Zath, centered at Yezud. Zamora was founded by the Zhemri about the time that Hyperborea the Elder was overthrown by the AEsir. Hyborians conducted slave raids into Zamora in the early days, but they never managed to seize the government. After the Age of Conan, Turan conquered Zamora; then the Aquilonians drove the Hyrkanians out, assumed control, and levied increasing amounts of tribute. After the Aquilonian debacle, Hyrkanians once again overran Zamora. This time they consolidated their gains by settling refugee Zingarans as a loyalist element among the conquered People of the Spider-God. (Hyborian Age I-II, Tower of the Elephant, Hall of the Dead, Queen of the Black Coast, Shadows in the Moonlight, Black Sphinx of Nebthu, Road of Eagles, Bloodstained God, Hand of Nergal, Black Colossus, Conan and the Spider God, Conan and the Amazon et al.)
Zamorian Marches:---lands on the border between Zamora and the Eastern Desert, nominally subject to Zamora but eventually conquered by Turan. (Hand of Nergal)
Zhemri:---a very ancient remnant people of non-Valusian origin, perhaps Grondarian, first evident about 500 years after the Cataclysm, when they lived among the low mountains of the Southeast. About the time that the Hyborians began to move southward, the Zhemri had become a hybrid race through intermarriage with unknown peoples, most likely Dagonian refugees. They prospered and multiplied, eventually establishing the kingdom of Zamora sometime before the overthrow of Hyperborea the Elder. Later, the Zamorians intermarried with the Hyborian Brythunians; but they resisted encroachment by Hyborian kingdoms around them and were a firm despotism by the time of Conan. (Hyborian Age I, Tower of the Elephant, Hall of the Dead)
Zucarla:---a city-state that lies in the mountains of southern Zamora. (Red Sonja vol.3 #3, "Siege", by Tom DeFalco)