I found a few pages of notes on A GM's planned 2nd in command of his or her planned Campaigns main villain whilst looking through some notes I'd found looking through a selection of books on RPG's wrote by GM's for GM's at the house of A Friend I went to 3 days back and he's interesting. Due to his Spells and similiar abilities the foe has to be A Orc or Half-Orc, as he must be able to cast Raise Dead he has to be a minimum of 5th level with intellectual abilities equivalent to A Wis of 14 and A Int of 11, and at that level magic items or items letting him cast A unknown 3rd level The GM created and The 4th level Spell Cure Severe Wound at least twice per 5 days period per spell, ideally he has to be 7th level with intellectual abilities equivalent to A Wis of 15 and A Int of 12 and as he is very nearly but not yet A Senior Priest in his Church he can't be higher then 10th level, can't have A Wis higher then 17 and can't have A Int higher then 13. Your thoughts on these notes I've found on The planned 2nd in command of A GM's panned main villain of his or her planned campaign