Turtle said:Don't forget that the Forth can be suppressed by simple d6 damage dice. It takes multiple dice per forth machine, but easily doable.
Galatea said:First Exo reaction creats a 6" fire zone (hitting the second swarm, too).
There will not be any second swarm in range after that shooting.
tneva82 said:You have to aim at the unit charging you so position the first swarm correctly and no you don't(have enough sideway enough that if you put the firezone too close to catch the second swarm you don't get all of the swarm 1. You aren't then aiming at the swarm triggering the reaction so back to firepoint toward safer zone).
cordas said:.cordas wrote:
I think that allowing jumping FROM cover would be good, as it would encourage Exo's to move from it
Can you spell INVINCIBLE?
On a good day yes. Now can you read StuI said jumping FROM cover not into cover, being able to jump out of cover will make it MORE likely that a player would consider this not less likely, yes you could argue it may make them more likely to deploy in cover, but as there is nothing to stop them doing this in the 1st place, so whats been lost?
cordas said:(classing your troops in front as cover just seems wrong on so many levels lets not consider it.)
it was also there in the 1st edition,. and in't not really cover, just being the unlycky guy that catches the first bullets :wink: .well, maybye cover,but one-use only in most cases :lol: (and yes, when you take that into consideration sniping gets a bit harder to accomplish)(classing your troops in front as cover just seems wrong on so many levels lets not consider it.)
and that's the gist of it-there are simply too few options now to properly judge the Cheeze Factor.I am not saying the forth are a broken race, just that with the current card releases they are almost un-stoppable.
cordas said:So basicaly as long as the entire swarm that triggered the reaction is in the FZ, the FZ can be anywhere. With the understanding that only models that can see the center of the FZ can fire.
MaxSteiner said:Well, given the fact that ready's don't carry over into reactions you've gotta conceed that the MI are less mobile than before. Maybe he was thinking that with two fire actions and a reaction he could do more damage then a ready, a jump and no reaction?
tneva82 said:And the problem is?
The Legend said:A unit that is shooting at a unit that is screened by a unit/model that is screened by a unit/ model of the same size or larger than it then the LOS is blocked.
A unit that is shooting at a unit that is screened by a unit/model that is one size (or smaller than) the target unit then the LOS is Obscured ie (+1 to target).
This is however relative to where you place your FZ but than You've still got to use the Centre Point to determine the amount of figs that are blocked or obscured by other figures!
Xorrandor said:cordas said:(classing your troops in front as cover just seems wrong on so many levels lets not consider it.)
For humans you'd be right. Bugs ain't human...![]()
cordas said:Yeah I get all that, and agree with it, but it doesn't answer my question.
If 1 model (not always the same model for each target) in the firing squad can get clear LOS to each of the target models in the FZ, but the rest are obscured or blocked do the enemy models get any bonuses?
If so how do you work this out? Do you do the shooting 1 model at a time?
Or do you just take a blanket decision and say that the target squad gets no obscurement or blocked LOS.
The Legend said:Well If you are targeting the whole unit i.e the whole unit is inthe FZ then yeah. but if you're only hitting a few models at the back then you've got to take into account the LOS through these figures.