World Generation

RogerCooper

Mongoose
I have created a spreadsheet that generates worlds randomly for Traveller.

http://www.rogercooper.com/WorldGenerator.htm

It generates from scratch, not using existing UPP's. The rules from Mongoose Traveller are the basis, but other publications have been used as well.

I have eliminated some of the oddities of Traveller, particularly with its government system. Governments are still defined in terms of the original game. However, government types are not so controlled by population, so high population worlds are not stereotypically dictatorships.

I would appreciate comments.
 
RogerCooper said:
I have created a spreadsheet that generates worlds randomly for Traveller.

http://www.rogercooper.com/WorldGenerator.htm

It generates from scratch, not using existing UPP's. The rules from Mongoose Traveller are the basis, but other publications have been used as well.

I have eliminated some of the oddities of Traveller, particularly with its government system. Governments are still defined in terms of the original game. However, government types are not so controlled by population, so high population worlds are not stereotypically dictatorships.

I would appreciate comments.
Please email (editor@freelancetraveller.com) with a link, a description, and your name, and I'll add it to Freelance Traveller's Computer Connection.
 
Thanks I'll try it out. Yes, the HP worlds almost always being like North Korea was a bit weird.
 
Lord High Munchkin said:
OK, I might be missing the obvious... but what is meant by "Zone Modifier"
and "Tendency"?
These are covered in the notes sheet, but I will put some info here.

Zone Modifier is simply the position within the habitable zone. It affects temperature. It is a random interpolation of the modifiers listed in the book. You can usually ignore it, but extreme values (less than -3 or more than +3) leave open the possibility of another semi-habitable planet in the system.

Tendency reflects the effective workings of the government. For vague government types e.g. 9 Impersonal Bureaucracy, it can give you the sense of whether the government is formally a democracy or dictatorship.

For more specific government types, it can provide some detail. For example 1-Man rule in a Democracy might mean a heavily centralized democractic state (like the modern UK), while a broadly-based tendency in a democracy could refer to a government with many different power centers (like the modern USA).

A dictatorship with 1-man rule has an unchallenged leader with an iron fist, while a broadly-based dictatorship probably has a ruling party with significant power centers and possibly some democractic procedures.

Too often, governments in Traveller seem like caricatures, compared with tremondous variability of real-world governments (and SF setting should increase the options). Let the tendency and group role flesh out the government.

The three government fields should be used to a tell a story. Here a few randomly generated.

Government 6 Colony
Tendency Broadly-Based
Group Role Convicts dominate government
Story: A prison colony of political exiles, running their own affairs in a democractic fashion

Government C Junta
Tendency Narrowly-based
Group Role Politicians dominate government
Story: A banana republic with a recent military coup, the military & government are controlled by the traditional political class.

Government 4 Republic
Tendency Narrowly-based
Group Role Rogues excluded from government
Story: Reformers have recently forced corrupt officials out of office, but the reformers have shown little interest in the status of most of the population. (Like Thailand)

Government D Cult
Tendency Broadly-Based
Group Role
Story: A theocracy, but with all offices elected even the head of the church. The population are mostly true believers.
 
Ah, it's just that all the systems that I have produced to date were '1-Man'.

The traditional "one man, one vote" system of government. The man in the palace being the one man with the one vote.....
 
locarno24 said:
Ah, it's just that all the systems that I have produced to date were '1-Man'.

The traditional "one man, one vote" system of government. The man in the palace being the one man with the one vote.....
1-Man is not necessarily a dictatorship. If combined with democracy it could be interpreted as a highly-centralized but still democratic state. Modern Britain has such a government, with no separation between legislative and executive branches, a judicial branch with limited independence and weak local governments.
 
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