nats
Banded Mongoose
What does the World Builders Handbook cover in terms of fleshing out the main world? - does it include animals tables, fauna etc? Or does this book just deal with the physical characteristics of systems and worlds? I dont just want another Scout CT book because stellar details arent that interesting, unless I am playing a Scout character busy doing a Scout career (not likely at all).
I feel too many Mongoose books focus on mundane jobs and unplayable features of the Traveller universe that most RPGers will never want to play much - such as massive navies in huge conflicts, large mercenary unit actions, stellar system design, political administration, noble families, conglomerates, etc, and not enough on typical 'Traveller characters' who are doing typical Traveller activities.
I think the Starship Operators Manual is a book that does cover what I need - and I need more of this sort of thing - and less 'High Guard' and the 'Fifth Frontier War' which will not affect typical Traveller characters in the slightest - other than raising the price of starship fuel lol. Whereas some of these background/filler books are interesting to detail the overal Traveller universe, they are of limited use during actual RPG sessions.
I really want a World Design Book that enables me to create an interesting fleshed out main world for my characters to visit, including star bases and star ports, trasportation systems, animals and ecology, terrain, cities/towns, customs, peoples, languages, laws, nightlife, social activities, sports, rivers, forests, taboos, etc - for example all the typical stuff you find out in travel guides when you are planning on going abroad to a country you have never been to!
I do not think from what is see that the current WBH includes this sort of thing at all. But I would like to be wrong.
I feel too many Mongoose books focus on mundane jobs and unplayable features of the Traveller universe that most RPGers will never want to play much - such as massive navies in huge conflicts, large mercenary unit actions, stellar system design, political administration, noble families, conglomerates, etc, and not enough on typical 'Traveller characters' who are doing typical Traveller activities.
I think the Starship Operators Manual is a book that does cover what I need - and I need more of this sort of thing - and less 'High Guard' and the 'Fifth Frontier War' which will not affect typical Traveller characters in the slightest - other than raising the price of starship fuel lol. Whereas some of these background/filler books are interesting to detail the overal Traveller universe, they are of limited use during actual RPG sessions.
I really want a World Design Book that enables me to create an interesting fleshed out main world for my characters to visit, including star bases and star ports, trasportation systems, animals and ecology, terrain, cities/towns, customs, peoples, languages, laws, nightlife, social activities, sports, rivers, forests, taboos, etc - for example all the typical stuff you find out in travel guides when you are planning on going abroad to a country you have never been to!
I do not think from what is see that the current WBH includes this sort of thing at all. But I would like to be wrong.
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