spinwardpirate
Mongoose
The same is true today. The Somali pirates aren't even a drop in the bucket, and they are no where near as powerful as the Barbary Pirates were.apoc527 said:Also, note that during the Age of Sail, it wasn't as if the pirate problem was so huge that it created massive impediments to trade. It sucked only if your ship was the unlucky one.
As I mentioned elsewhere, I've been studying pirates for decades now. Last year I had the good fortune to get my employer to send me to the U.S. Naval Institute history conference titled Piracy on the High Seas: Can History Help Defeat Present-Day Pirates?.
As the keynote speaker pointed out:
Barbary pirates represented a real threat to general commerce in their region of operation; successfully pirated a significant amount of merchant tonnage working in that area and every single merchantman was vulnerable to attack by Barbary pirates. Somali pirates by contrast have attacked less than one third of one percent of traffic in their area of operation, and most ships of the type that carry international commerce are actually not vulnerable to Somali pirates at all. Therefore from a system effect perspective, Barbary pirates represented a true international threat to general economic well being and trade as well as the lives millions, ashore and at sea. For the Somalia case, international trade proceeds apace uninhibited by Somali pirates and therefore piracy has as yet not had a system wide impact. I think this is an important point to emphasize. I am not saying there have not been significant effects on individual businesses. Have some smaller or thinly capitalized companies been hurt or even gone out of business because of costs associated with a pirate incident? Yes. Has the overall system been impaired in any way? NO.
Extrapolate that into the 3I, and in my opinion that solidifies the position of those who believe the Imperial forces don't generally care.
One of the best things that came out of that conference was Dr. Virginia Lunford's six points of piracy. She theorized that, in order for pirates to flourish, the following are needed:
- An available population of potential recruits
A secure base of operations
A sophisticated organization
Some degree of outside support
Cultural bonds that engender vibrant group solidarity
Access to goods or materials
A clever gm who wants to add pirates to his game would be wise to follow that model.