How a weapons arrangement of 3/2/1 AD of 20" missles is supposed to be equal to:
4/6/2 AD of 30" missles with extras like Flash gaining DD for losing Super.
You do not need to be fast and mobile when you can shoot 30".
The hyp can barely match the Sag with ALL arcs firing. (cause you have to be surrounded for that). Over two turns of firing the hyp is even outclassed.
Yes i did not regard the existance of the pulse cannons, but they give little extra firepower compared to Standard missles let alone the measly 10" range.
4/6/2 AD of 30" missles with extras like Flash gaining DD for losing Super.
You do not need to be fast and mobile when you can shoot 30".
The hyp can barely match the Sag with ALL arcs firing. (cause you have to be surrounded for that). Over two turns of firing the hyp is even outclassed.
Yes i did not regard the existance of the pulse cannons, but they give little extra firepower compared to Standard missles let alone the measly 10" range.