R Arceneaux
Mongoose
I have a game comming up Saturday and I want to withdraw my character so I can introduce a new character. A swap for a typical gun slinger hired gun type to an expert on ship design and maintenance who would not know which end of the gun to point at the bad guys.
Well what happened is that the party almost jumped my character for a simple error in reading a handsign. Hostility toward my character was in very very large supply---and I was not even a telepah . So the new character was created in the opposite vein--humble but bumbleing..
Anyway the situation is that there are 4 of us two of which have bounties on their heads. We are in front of a building (a storage building) on an alien planet much like earth. There are 4 bad guys are inside with 3 on the outside of the building and one of the three outside guards on the outside of the building has just raised a very very loud allarm due to my error in reading said stated handsign. Weapon is drawn by the way.
Keeping in mind that my character is a crack shot with a hand held weapon and even better with a rifle type weapon, how would you hmmmm discretely remove the character from the game to introduce the new mechanic character? Walk away? Confront the party and then leave? Silently Leave without saying a word? Go into the building pretending to fight and then sliter out a window? How would you suggest I with draw the character?
I am in a slippery mud hole in so much as that I do not want the other players to know that I am withdrawing the character before it actually leaves the party (to prevent any alteration of their actions if ya get my drift) so your recommendations will be much appreciated.
RA
Well what happened is that the party almost jumped my character for a simple error in reading a handsign. Hostility toward my character was in very very large supply---and I was not even a telepah . So the new character was created in the opposite vein--humble but bumbleing..
Anyway the situation is that there are 4 of us two of which have bounties on their heads. We are in front of a building (a storage building) on an alien planet much like earth. There are 4 bad guys are inside with 3 on the outside of the building and one of the three outside guards on the outside of the building has just raised a very very loud allarm due to my error in reading said stated handsign. Weapon is drawn by the way.
Keeping in mind that my character is a crack shot with a hand held weapon and even better with a rifle type weapon, how would you hmmmm discretely remove the character from the game to introduce the new mechanic character? Walk away? Confront the party and then leave? Silently Leave without saying a word? Go into the building pretending to fight and then sliter out a window? How would you suggest I with draw the character?
I am in a slippery mud hole in so much as that I do not want the other players to know that I am withdrawing the character before it actually leaves the party (to prevent any alteration of their actions if ya get my drift) so your recommendations will be much appreciated.
RA