Solomani666
Mongoose
At what tech level can you build antimatter torpedoes?
How much damage do they do considering that they are uneffected by nuclear dampers.
NEW SUB TOPIC:
Feasibility Question:
Assuming that the reason that nuke missles and torps only do 2d6 and 6d6 damage respectively is that they detonate some distance away from the ships hull. I can reach no other conclusion than this simply because a 100 ton scout ship can usually survive 2 nuclear torpedo attacks. (Note: I did not say 'and function afterwards'!)
Given the above assumption:
At TL 16 would a suicide drone such as the one described in Traders and Gunboats be feasible with an anti-matter warhead instead of the warhead listed?
Since the drone penetrates (or at minimum impacts the enemy hull) how much damage would such a weapon do?
The drone will be a needle configuration with an armor value of 16.
The plan is to have the drone guided by an AI or proto-AI. (I'll tell you the rest of this story later!)
Please answer in 'game terms', dice of damage, chance of impact, etc.
The drones will not be too common of an item. A frigate or destroyer might only carry 2, a mated pair. (More on that later!)
Please discard any notions of 'game balance' before answering. After all it's not like they have 'star triggers' or anything!
Please try to keep answers on topic until we have a few direct answers addressing the new topic.
.
How much damage do they do considering that they are uneffected by nuclear dampers.
NEW SUB TOPIC:
Feasibility Question:
Assuming that the reason that nuke missles and torps only do 2d6 and 6d6 damage respectively is that they detonate some distance away from the ships hull. I can reach no other conclusion than this simply because a 100 ton scout ship can usually survive 2 nuclear torpedo attacks. (Note: I did not say 'and function afterwards'!)
Given the above assumption:
At TL 16 would a suicide drone such as the one described in Traders and Gunboats be feasible with an anti-matter warhead instead of the warhead listed?
Since the drone penetrates (or at minimum impacts the enemy hull) how much damage would such a weapon do?
The drone will be a needle configuration with an armor value of 16.
The plan is to have the drone guided by an AI or proto-AI. (I'll tell you the rest of this story later!)
Please answer in 'game terms', dice of damage, chance of impact, etc.
The drones will not be too common of an item. A frigate or destroyer might only carry 2, a mated pair. (More on that later!)
Please discard any notions of 'game balance' before answering. After all it's not like they have 'star triggers' or anything!
Please try to keep answers on topic until we have a few direct answers addressing the new topic.
.