DreadDomain
Mongoose
Clovenhoof, I am sorry to tell you this but it seems you are dead set on finding problems where there aren't any. Then you use dishonest argumentation to belittle my preferences. Not very nice and not very mature. Anyhow let me answer this...
I would use pretty much Versatily as written. Instead of basing the penalty on BAB, I would base it on the highest weapon skill of the Barbarian.
Now to answer your belittling and dishonest argumentation.
Well so far it hasn't been very problematic. You keep trying to find problem, which is fine, but the tone of your remarks makes me believe constructive criticism isn’t your goal. As you can see “find[ing] a way again to make the Barbarian use all weapons equally well, i.e. negate the weapon skill system for this class” read pretty much like “I would use pretty much Versatily as written”. Could there be more hickups? Of course. I would be surprise if there wouldn’t be any. I am pretty certain there would be solutions as well. But only to people who’d like to look for them. Speaking of constructive criticism, belittling and dishonest argumentation. :
Aside from the fact that this Versatility problem is pretty much non-existent, the problem FOR ME (in as much as it is a problem) with the system as it is, is the lack of “customability” and freedom of development. You don’t have such a problem and I can really appreciate and respect that. I wish you could feel the same way.
I am sorry Clovenhoof but I haven’t seen wisdom in the post to which I answer. Snarkiness sure but wisdom not so much. Oh I won’t hold it against you (all forgotten already) but it seems that the time for intelligent discussion is behind us now.
Go well.
Clovenhoof said:Right, that's another problem: how, for example, would you handle the Barbarian's versatility? The Barb is supposed to wield all weapons from the Greatsword to the kitchen sink equally effective. So no weapon skill choices for him.
I would use pretty much Versatily as written. Instead of basing the penalty on BAB, I would base it on the highest weapon skill of the Barbarian.
Now to answer your belittling and dishonest argumentation.
Clovenhoof said:You'd go through all the trouble of first devising a working weapon skill system, and then have to find a way again to make the Barbarian use all weapons equally well, i.e. negate the weapon skill system for this class.
Well so far it hasn't been very problematic. You keep trying to find problem, which is fine, but the tone of your remarks makes me believe constructive criticism isn’t your goal. As you can see “find[ing] a way again to make the Barbarian use all weapons equally well, i.e. negate the weapon skill system for this class” read pretty much like “I would use pretty much Versatily as written”. Could there be more hickups? Of course. I would be surprise if there wouldn’t be any. I am pretty certain there would be solutions as well. But only to people who’d like to look for them. Speaking of constructive criticism, belittling and dishonest argumentation. :
Clovenhoof said:You'd have to fix a problem that you didn't even have in the first place, before meddling with the system that is.
Aside from the fact that this Versatility problem is pretty much non-existent, the problem FOR ME (in as much as it is a problem) with the system as it is, is the lack of “customability” and freedom of development. You don’t have such a problem and I can really appreciate and respect that. I wish you could feel the same way.
Clovenhoof said:Which reminds me of the words of wisdom: If it ain't broken, don't fix it.
I am sorry Clovenhoof but I haven’t seen wisdom in the post to which I answer. Snarkiness sure but wisdom not so much. Oh I won’t hold it against you (all forgotten already) but it seems that the time for intelligent discussion is behind us now.
Go well.