What are the next books for Glorantha?

Inspector Zero said:
I'd prefer this to a book sketching out Teshnos or Vithela or so on.
Actually, Teshnos and Vithela would be excellent additions, as they would be able to cover the two missing magic types (Mysticism and East Isles Dream magic).

As long as it doesn't rake luke-warm Prax over the coals... yet again!!!
 
MRQ should keep its former audacy and keep pushing the borders of gloranthan knowledge (3rd Age Sartar sucks!)...

PAMALTELA !
Chapter 1 : the fall of the Six Legged Empire
Chapter 2 : Fonrit's Delicatessen
Chapter 3 : Errinoru's elfish empire
Chapter 4 : Umathela Conquista
Chapter 5 : Mysteries beyond the southern fireland
Chpater 6 : ... etc.
Should I continue ?

Let's there be a bold and imaginative mongoose !
 
Loran said:
MRQ should keep its former audacy and keep pushing the borders of gloranthan knowledge (3rd Age Sartar sucks!)...

PAMALTELA !
Chapter 1 : the fall of the Six Legged Empire
Chapter 2 : Fonrit's Delicatessen
Chapter 3 : Errinoru's elfish empire
Chapter 4 : Umathela Conquista
Chapter 5 : Mysteries beyond the southern fireland
Chpater 6 : ... etc.
Should I continue ?

Let's there be a bold and imaginative mongoose !

Pamaltela FTW!
Id love to see *NEW* suff!
 
Over the last thirty years I have amassed and collected as much official printed information, articles and stuff on Pamaltela as I could find (a lot is 'Hero Wars' period admittedly)—but stepping back, I was amazed as to how much there actually is.

The problem is that it is spread about very thinly, and usually in small snippets, but there is a huge amount of it when one looks. There is certainly 400+ pages worth, and I doubt I have all of it in any case.

The one thing that really stands out as missing though are cults—there is a lot of history and gazetteer-type material, but not much in the way of cults.
 
One thing that Moon Design says for HeroQuest Glorantha is that anything for the core Heortlings sells way better than anything for other areas.

Presumably the same applies to Second Age RQ.

So, although Pamaltela might be interesting and certainly fits in with the Second Age (at least three major empires there at the time) how many people would buy it?
 
soltakss said:
One thing that Moon Design says for HeroQuest Glorantha is that anything for the core Heortlings sells way better than anything for other areas.

Presumably the same applies to Second Age RQ.

So, although Pamaltela might be interesting and certainly fits in with the Second Age (at least three major empires there at the time) how many people would buy it?

Well, you, me, the two guys before on the thread... We just need 6 more people to reach 10! :lol: :lol: :lol:
 
The intention is to explore and detail the whole of Glorantha. It will take time, and its a big world...

Patience, my young padawans...
 
It is very wise to start with a location already known and liked. Detailing that in the age the game is set in, and start exploring from there: first neigbouring areas, then nearby or related ones, then the ones next to them, etc.

HeroQuest focuses on Sartar now (and will explore Heortland, Pavis, Prax, and so on).

RuneQuest focuses on Godlearners and the EWF (or at least should), and starts exploring from there.

In both lines it will take a while to reach Pamaltela, or the East Islands, etc.
 
Or it shouldn't.

Jrustela... leads directly to Pamaltela and Kralorea.

One of the problem with the 'Imperial Age' is that, it's just not "lozenge-spanning" enough as is! It needs to get out more—get in it's boat and sail off to distant parts.

EWF... well, they are over-friendly with lizards.
 
Loz said:
The intention is to explore and detail the whole of Glorantha. It will take time, and its a big world...

Patience, my young padawans...

Telling Runequesters to be patient! :lol: I was a young man when I bought Sun County!
 
As far as I'm concerned I don't really care which regions are developped next as long as the text is excellent because I don't need to play in there to enjoy it (can't be everywhere).
I love the articles from Tales of the reaching Moon (issue #11 on Pamaltela was a blast) as well as other fanzines, however it's too difficult to search for articles everywhere after so many years.
That's why it is better IMO to gather all the info in one book (I include of course the Unspoken Word efforts).

Granted: Sartar and Prax are the better to play because it's where the material abounds (gameboard included) and also because the culture and the background differ a lot from the usual med-fan setting while still being greatly developped.
 
Osentalka said:
It is very wise to start with a location already known and liked. Detailing that in the age the game is set in, and start exploring from there: first neigbouring areas, then nearby or related ones, then the ones next to them, etc.

HeroQuest focuses on Sartar now (and will explore Heortland, Pavis, Prax, and so on).

RuneQuest focuses on Godlearners and the EWF (or at least should), and starts exploring from there.

In both lines it will take a while to reach Pamaltela, or the East Islands, etc.

I think the average gloranthan player knows more about sartar than any real world country he/she doesnt live in...
Again, I would realy like to see NEW stuff, and my vote is for pamaltela!
 
Pamaltela is pretty well documented already in TotRM. (Available for a reasonable price at all good online auction sites). In fact, I heard tell that Avalon Hill was supposed to include the Pamaltela info in with the Genertela boxed stuff originally, but Avalon Hill wanted to s t r e t c h it out to another boxed set that never got released. The Pamaltela info is that old!

New stuff please! The far reasches of the lozenge, Altinela, the Far East, Slon, The UNDERWORLD! YEAH!
 
PrinceYyrkoon said:
Pamaltela is pretty well documented already in TotRM. (Available for a reasonable price at all good online auction sites). In fact, I heard tell that Avalon Hill was supposed to include the Pamaltela info in with the Genertela boxed stuff originally, but Avalon Hill wanted to s t r e t c h it out to another boxed set that never got released. The Pamaltela info is that old!

New stuff please! The far reasches of the lozenge, Altinela, the Far East, Slon, The UNDERWORLD! YEAH!
Not quite....

There was always a planned Pamaltela box, as well as one for the seas (if I recall)—it never got produced by AH, but has been published by Issaries as 'The Missing Lands'. It's however sadly just a cursory gazetteer.

There is quite a lot on Slon floating about in small nuggets though.

What is needed is a good cultural and cults book(s) on Pamaltela, that's never been done.
 
Lord High Munchkin said:
PrinceYyrkoon said:
Pamaltela is pretty well documented already in TotRM. (Available for a reasonable price at all good online auction sites). In fact, I heard tell that Avalon Hill was supposed to include the Pamaltela info in with the Genertela boxed stuff originally, but Avalon Hill wanted to s t r e t c h it out to another boxed set that never got released. The Pamaltela info is that old!

New stuff please! The far reasches of the lozenge, Altinela, the Far East, Slon, The UNDERWORLD! YEAH!
Not quite....

There was always a planned Pamaltela box, as well as one for the seas (if I recall)—it never got produced by AH, but has been published by Issaries as 'The Missing Lands'. It's however sadly just a cursory gazetteer.

There is quite a lot on Slon floating about in small nuggets though.

What is needed is a good cultural and cults book(s) on Pamaltela, that's never been done.

I was fed a little inside knowledge at one point, but, obviously, I cant verify it. Basically, the writing for Pamaltela was done at the same time as the stuff that got released as Genertela. I think the writers were quite surprised when the stuff theyd written turned out not to see the light of day. Someone told me that it was originally all going to appear in the same box as a Gloranthan Gazeteer. Could be industry mistruths, etc., but I thought my source to e pretty reliable. :wink:
 
Lord High Munchkin said:
What is needed is a good cultural and cults book(s) on Pamaltela, that's never been done.
Agreed. Missing lands is without flavour when there is nothing to feed it.

BTW I saw an excellent (independant) movie which could happen in Pamaltela.
It' called "10 canoes" (aborigene story directed by a Dutch living in Australia).
Really great to see how some of the Pamaltela looks like.
 
Hi,

I did a lot of work with Martin Hawley on Afadjann, one of the ruling regions of Fonrit in Enclosure 2, which I plan to try and make available via the Glorantha.com website, I have also written a large freeform based on the region. For those who don't know its in the northern region of Pamaltela and has strong north african feel to it, with a huge amount about slavery. I also covered the islands off the coast in one of the issues of Tradetalk. Martin did work on Maslo. There is also information in Men of the Sea on the region and the Gloranth Introduction to the Hero Wars as well as the Mongoose stuff. Although I squirm at the misprinted names of the local inhabitants.

Simon
 
Blackyinkin said:
Hi,

I did a lot of work with Martin Hawley on Afadjann, one of the ruling regions of Fonrit in Enclosure 2, which I plan to try and make available via the Glorantha.com website, I have also written a large freeform based on the region. For those who don't know its in the northern region of Pamaltela and has strong north african feel to it, with a huge amount about slavery. I also covered the islands off the coast in one of the issues of Tradetalk. Martin did work on Maslo. There is also information in Men of the Sea on the region and the Gloranth Introduction to the Hero Wars as well as the Mongoose stuff. Although I squirm at the misprinted names of the local inhabitants.

Simon
Yup, I have and liked them all. Fronrit is certainly my favourite region of Pamaltela, and with 'The Fortunate Successions', 'The Big Hit' and Sandy Petersen's campaign notes it would be playable... if not for the lack of cults!!!

It can't be said often enough... it's cults that are needed—Pamaltelan ideas on magic and religion are very different. More cultural details wouldn't hurt too.
 
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