LimeyDragon
Banded Mongoose
The Decados have a light carrier with Gremlin Guns that have the traits Disable & Slow.. The description below list the rules for disable..
Disable: Created by strange technologies, these weapons are used as normal but will ignore all shields and cause no damage to be deducted from the target. However, each Disable weapon that successfully hits its target will cause an automatic critical hit. Do not roll on the Damage Table, simply roll for a critical hit location and add +1 to its Critical Score.
The question is does the Vuldrok armour stop the Disable from working.?
Armour: Each attacking weapon system used against a Vuldrok ship will have its hits reduced by the Armour score of the ship. Weak weapons cannot affect an armoured ship at all.
The Gemlin Gun does not cause hits, it mearly causes Critcals.?
I made the judgement call that armour does not apply to the disable trait. Fluff wise the energy from the hit is disipated across the ship. Thus causing no damage and no critcal hits.
Disable: Created by strange technologies, these weapons are used as normal but will ignore all shields and cause no damage to be deducted from the target. However, each Disable weapon that successfully hits its target will cause an automatic critical hit. Do not roll on the Damage Table, simply roll for a critical hit location and add +1 to its Critical Score.
The question is does the Vuldrok armour stop the Disable from working.?
Armour: Each attacking weapon system used against a Vuldrok ship will have its hits reduced by the Armour score of the ship. Weak weapons cannot affect an armoured ship at all.
The Gemlin Gun does not cause hits, it mearly causes Critcals.?
I made the judgement call that armour does not apply to the disable trait. Fluff wise the energy from the hit is disipated across the ship. Thus causing no damage and no critcal hits.