The Vree in my experience are actually a very good fleet. Theyre not actually very fast and are by and large very fragile too, BUT the guns, oh the guns! :shock:
There are very few races out there that can match the sheer firepower the Vree have at short - mid range. The centauri and dilgar can but only in the forward arc.
Vree are very good, and definitely competitive in my opinion, not broken in my eyes (though as mentioned by a few the Tzymm fighter esepcially when fielded by taking Xeel carriers does have a slight whiff of cheese to it (in fact a 'spam of Xeels' short of facing an emined armed opponent or a Centauri or Minbari fleet with multiple carriers, is by reconning going to be pretty darned sick....)
So to sum up I'd say the 2nd Ed Vree are very very good but not broken, in my eyes theres only been one fleet thats ACTUALLY flat out broken ever in ACTA and thats the Gaim.
Currently out of the others the only ones that I still think come CLOSE to that line are the Dilgar and Psi Corps. Drakh and Centauri Minbari and ISA are bit behind them but more only slightly better than average (Im putting 3rd Age EA as 'the Average' as in my oppinion there pretty much the middle of the raod fleet in terms of power). Vree are I'd say up about the Cantauri Minbari point. In fact:
Broken (too good. I would refuse to play them and forfeit any game against them in a tourney currently):
Gaim (hopefully that will change in a couple of weeks though....)
Overpowered (very good but not broken to the point where its the fleets fault if they kick my ass

):
Dilgar, Psi Corps
Good (Better than average but not really enough to make me feel like I'm really at a disadvantage overall):
ISA, Minbari, Centauri, Vree, Early Years EA, Drakh, Shadows
Average (pretty standard fleets, if you win with these I'd say its all down to playing well personally since they wont do any of the work for you (but theyre not actually understrenght I feel):
3rd Age EA, Pak'Ma'Ra, Drazi, Brakkiri, Vorlons, Narns, Crusade EA**, Mixed League*
Underpowered (fleets that I think are actually at a disadavantage in most average games, win with them and youve done well in my opinion (or been very lucky!):
Abbai, Raiders**
Useless (fleets that have no chace of winning short of being incredibly lucky and are just no fun to play):
At the moment I would actually say no fleets fall under this category.
I'd be very interested to see others opinions of where the fleets fall under these 6 categories: (Broken - Overpowered - Good - Average - Underpowered - Useless)
*Unless you use Gaim as part of it. Any use of the Gaim puts this fleet straight into the 'broken' category in my opinion
**Crusade EA is in my eyes only JUST into this catergory as I think its definitely at the weak end of the 'average crowd' It USED to be very nasty for the sheer abundance of hull 6 and interceptors but with the pimping out of the beam rules in 2nd ed this doesnt really count for anywhere near what it used to

. Similarly the Raiders are a weak fleet in general but the Battle Wagon is actually rather nasty, especially if the beam dice go your way.