Virus bombs

Banichi

Cosmic Mongoose
Another question I'm afraid. I don't play Dilgar myself, so I have no idear what virus bombs do. Thing is, I am likely to be facing a someone who is going to try dilgar. Am I in for a nasty suprise?
 
nah, what you really have to look out for is the dastardly pentacon, and the Masters of Destruction trait!
 
Virus bombs are only useful if you have to give up a weapon arc, and you get lucky and roll "Turret", because you give up nothing.

You are in for a nasty surprise, though, if you run afoul of the Targrath. Check out this ship carefully, it's a nightmare that you'll have to repeatedly face. You MUST evade its CAF area, and kill these as soon as possible.

The current nasty unlikely surprise is the Mass Driver. Not all ships mount one, but whenever you All Stop, make sure you still move forward 1/4" or so every turn. These things are the nasty surprise. You get speed zero near a Mass Driver, the ship will likely die next turn in exchange for no firepower.

Trick: Remember, maneouver to shield with a mobile ship can temporarily save a life. When a Mass-Driver armed ship lines up a shot on something Speed Zero, make a mobile ship maneouver to shield. Then, if you suceed, the Mass Driver would have to fire at the Shielding ship --- which will almost certainly miss!
 
Thanks for the input guys. Like I said he wants to try Dilgar (I've make some truly rude counters,well, not quite as rude as the liati counter I made) and we wanted to represent them as accurately as possible. I'd managed to scrouge the rules for penticon and lords of destruction, but not virus bombs. I did have a feeling they were for use on planets, given the charming nature of the dilgar. This abillity to "try before you buy" a fleet with counters is great, it gives you the abillity to really tailor your mini fleets.
Thanks again
 
CZuschlag said:
Trick: Remember, maneouver to shield with a mobile ship can temporarily save a life. When a Mass-Driver armed ship lines up a shot on something Speed Zero, make a mobile ship maneouver to shield. Then, if you suceed, the Mass Driver would have to fire at the Shielding ship --- which will almost certainly miss!

Interesting, I would have thought that the ship Manoeuvering to Shield (MtS) would have had to catch the rock from the Mass Driver - the original target makes the firing criteria, and if the MtS ship didn't stop the rock, it would plough on into the original target. Much like Stealth or Dodge being ignored if the ship MtS has them.
 
From my careful sequence of play (which, of course, I have since lost due to the Rulemasters purge 6 months ago -- curses!) I though that the attack would fail. I'll recheck now....

.... and it would seem that I'm wrong. The text on the Maneouver to Shield Them is:

".... all attacks that were to be fire at the friendly target are instead fired at your ship. These attacks are resolved normally."

Well, because your Mass Drivers can only hit speed zero targets it would fail right? Here's where that logic went wrong:

"Mass Drivers: This is a new weapon trait. A Mass Driver weapon may only be fired at planetary targets, space stations and ship that are Immobile or have not moved during the turn in which the Mass Driver is fired."

Key phrase here is "may only be fired at". You fire at the stopped ship, then the Maneouver to Shield takes place to change the target.

So, I was wrong .... common sense does ring true. You are correct, Silvereye.
 
CZuschlag said:
From my careful sequence of play (which, of course, I have since lost due to the Rulemasters purge 6 months ago -- curses!)

Makes you wonder if anyone actually archieved it to a hard drive.
 
Yep, silvereye is correct, however that still means you can throw a patrol level ship in front of the huge asteroid of doom to save your battleship or whatever ;)
 
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