vitalis6969
Mongoose
This topic comes from something that is brought up in another I was reading and as I didn't want to hijack that one, I decided to start another one.
This topic has to do with range.
It was mentioned in that other topic about how close weapon ranges are, ships firing and targets that can barely be seen, etc. And how that would be considered a long shot. A rebuttle was made stating that a 10" planet template was supposed to be a saturn sized planet. So a 40" shot would be a long way indeed.
Now, I just wanted to make a statement on how we as viewers have been spoiled by shows such as Star Treck and B5 that show ships batteling it out at nearly point blank ranges. Why do we see battles at this range? Because it is far more exciting to see ships shooting and being hit in the same frame, where in reality one ship would almost never see the other, let alone circle it blasting away at it point blank. But that wouldn't make for interesting TV.
All of the starship games I have played in the past have had most engagements (as if it really mattered) out at tens of thousands of kilometers. I fairly assume the same to be accurate for B5, though the sheer size of the miniatures compaired to the ranges of the weapons belies this. Heck, a Narn Dreadnaught is close to half the size of a Saturn sized world, lol.
Now B5 was huge, 5 miles I believe? Making stuff like the Omega around one mile in length or so. I need to look it up again, just going on memory here. That is a freaking HUGE vessel, and yet it would still be an unseen point in space only showing as a blip on some targetting monitor in a real fight.
What is the point of this? I dunno... Just thinking I guess..
-V
This topic has to do with range.
It was mentioned in that other topic about how close weapon ranges are, ships firing and targets that can barely be seen, etc. And how that would be considered a long shot. A rebuttle was made stating that a 10" planet template was supposed to be a saturn sized planet. So a 40" shot would be a long way indeed.
Now, I just wanted to make a statement on how we as viewers have been spoiled by shows such as Star Treck and B5 that show ships batteling it out at nearly point blank ranges. Why do we see battles at this range? Because it is far more exciting to see ships shooting and being hit in the same frame, where in reality one ship would almost never see the other, let alone circle it blasting away at it point blank. But that wouldn't make for interesting TV.
All of the starship games I have played in the past have had most engagements (as if it really mattered) out at tens of thousands of kilometers. I fairly assume the same to be accurate for B5, though the sheer size of the miniatures compaired to the ranges of the weapons belies this. Heck, a Narn Dreadnaught is close to half the size of a Saturn sized world, lol.
Now B5 was huge, 5 miles I believe? Making stuff like the Omega around one mile in length or so. I need to look it up again, just going on memory here. That is a freaking HUGE vessel, and yet it would still be an unseen point in space only showing as a blip on some targetting monitor in a real fight.
What is the point of this? I dunno... Just thinking I guess..
-V