VHB 2026 Errata

My understanding was that the 0.5 multiplier to shipping does not halve the effective number of spaces in a vehicle, but that it simply changes the vehicle's shipping volume per space stat.
For example, the areoplane type has a default shipping volume stat of 1dT per space, so an open-frame airplane has a shipping volume of 0.5 dT per space. The grav vehicle type has a shipping volume of 0.5 dT per space, so an open-frame grav vehicle has a shipping volume of 0.25 dT per space.

The spreadsheet seems to agrees with planetfall. It works out the shipping size of a 1 space Open Frame grav vehicle as 0.25 dTons.

The relationship between Spaces and dTons seems to have a more nebulous approach than the description on p25 implies. The 2 spaces are 1 space and 4 spaces equals a dTon is confusing at best - aircraft and collapsed dirigibles don’t follow it. While you can’t have fractional spaces you can clearly have fractional dTons.

Another example would be, say, a 10 space aircraft which would normally require 10 dTons to ship it. If you give it Folding Wings it now only requires 7.5 dTons to ship it - it hasn’t lost any usable space you can just fold up the wings and store it in a smaller volume.
 
I use the spreadsheet, so it isn't any problem for me whatsoever.
No fractional spaces. Ever.
Yeah. And this is not a situation that involves fractional spaces at all. This only involves changes to a vehicle type stat. Deflated blimps only take up 0.2 dTons of volume per space. A one space openframed grav vehicle taking up 0.25 dTons is not some game-breaking thing that should be avoided
 
But it isn't one space. It is one space that you equip with stuff and one hidden space that you can't modify.

A 1 space vehicle is really 2 spaces, a 10 space vehicle is really 20 spaces etc.
 
I use the spreadsheet, so it isn't any problem for me whatsoever.
Yeah. And this is not a situation that involves fractional spaces at all. This only involves changes to a vehicle type stat. Deflated blimps only take up 0.2 dTons of volume per space. A one space openframed grav vehicle taking up 0.25 dTons is not some game-breaking thing that should be avoided
You have exactly two cases to work with on open frame vehicles. One effective space after reduction and two effective spaces after reduction.
The fractions HAVE to come after the final design. During design, you cannot deal in fractional spaces. Open frame occurs as part of the design process. Once the design is done, THEN you can calculate the shipping space, based on the full rated whole-number space(s) as modified by your design choices.
The main point: Shipping Volume exists OUTSIDE of the design process. Keep that in mind and the cognitive dissonance disappears.
 
At the risk of thrashing a dead horse, it is because there is no standardised house design system. Numbers for things are just assigned by authors on a That Looks About Right basis.
But isn’t this why Geir is rewriting this. I feel like these things are not under his control because from everything else he’s written I don’t see him messing up size of so many weapon systems.
 
I'll be honest I don’t have a problem with the space system for vehicle design I think it hits a nice middle ground between tech crunchy and accessibility to the broader Traveller gaming community. The ideal that for every space you can play around with there’s a corresponding space or spaces that are part of the vehicle infrastructure makes sense. How much of a cars volume is taken up by the body and drive train. Hint it’s about 40 to 60% on most cars.

Now I know that some people want a new version of FF&S but truthfully that level of crunch scares most people, I bet no more than a handful of players of TNE actually used FF&S because of the level of complexity. If you were one of them great most people were not.
 
I have nothing against the spaces system, I would just like it to be clear and consistent.

A vehicle size should be total spaces, with available construction spaces as indicated:

8 space/4 construction

the scaling should be consistent

4 spaces is equal to a displacement ton - is that 4 total (a 4/2 vehicle) or 8 (an 8/4 vehicle)

But that ship has sailed, which was known from the earliest days of this project.

A blue box that clearly and explicitly states the above would be nice.
 
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