PsiTraveller
Cosmic Mongoose
Odd question: I am playing around with a scenario where a Far Trader (HG pg 119) is being retrofitted to improve performance. I suddenly realized that if I want to put in another couple of tons of Jump Drives or M Drives I would be having to shuffle walls around because the engineering section is not large enough to handle more M-Drives. This is easy enough to map on paper, the wall at the cargo bay is moved into the cargo bay enough to move the Power Plant area forward, and then more Jump Drives added into the newly opened area. The M Drives would be slotted into the M Drive area and the extra mountings taking up more interior space.
Do other GM's allow this? Do you let players enlarge engine capacity to improve Thrust or Jump numbers? Do you have it impact quirks or critical hits because of the new construction? Or do you just reduce the cargo space available by the needed tonnage and keep playing?
Do other GM's allow this? Do you let players enlarge engine capacity to improve Thrust or Jump numbers? Do you have it impact quirks or critical hits because of the new construction? Or do you just reduce the cargo space available by the needed tonnage and keep playing?