captainjack23
Cosmic Mongoose
Rikki Tikki Traveller said:OK, but there are 25 of those types of worlds in one sector, what is the explanation for all the other
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Hmmm. Actually, 25/16 isn't even two per subsector .
Not too hard to see as coaling stations, and a few research bases.
Are we talking completely empty (pop 0) planets ? Or just really low planets ?
Its surprising if its the 0 pop/A port that is that frequent..- thats a pretty unlikely result . Let me check out the freq and prob info.
The results for the MGT /Ct are interesting when this anomalous world issue is considered.
Heres the frequency of the pop 0 worlds by starport for 100010 MGT planets:
Code:
PORT count %
------------------------
A 239 0.24
B 577 0.58
C 896 0.90
D 707 0.71
E 392 0.39
X 78 0.07
Soooooo....the simple version of how many you'll get per sector is about 15. Just less than 1 per subsector. In any subsector theres a 38% chance of never even seeing one example. l
and at that there's a better than 50% chance that that one will be a type D or worse.
Of the classic "anomaly" world, the A0 condition, we get: .24%, or on average, 1.5 total per sector (640 worlds). A 90% chance of not getting any persubsector
So, okay, obviously you mean "low pop worlds with good starports" are the problem ...what is the low pop cutoff for your criterea ?
If we assume than any of the starports could be run by a pop 3 planet (9999 max,)then, assuming anomaly as 2 or less, we get
Code:
PORT
------------------------
A 1386 1.385861
B 3310 3.309669
C 5044 5.043496
D 4250 4.249575
E 2293 2.292771
X 450 0.449955
Its not hard to imagine a type C starport run by pop 2 (100-999 people ?)
So, we have A&B ports with population 0-2 as the issue.
expected number of type A or B starports with less than 1000 planetary population:
4.6% , or 1.8. almost two -thirds of these will be type B, in any case.
The expected value for a low pop type A starport is .5 per subsector.