Having seen some discussion about telepaths and starship combat it has always been in the back of my mind that the starship combat scale might be a little on the large side.
It dawned on me yesterday that it should be possible to calculate the correct scale for starship combat from the ship designs.
A Starfury has an acceleration of 10 (12 with its afterburners) which means it can go from a standing start to 10 hexes, or 50,000 ft, per combat round in one combat round. That is a velocity of 2540 meters per second which makes the vehicles acceleration 423 meters per second per second.
That's 43 G's. (52 with afterburners)
No gravimetric drive, no inertial dampeners. Just a pressure suit and a seat belt.
That is almost exactly five times more than a human pilot can endure.
I hereby propose that the starship combat scale ought to be reduced to 1000ft per hex.
Comments?
It dawned on me yesterday that it should be possible to calculate the correct scale for starship combat from the ship designs.
A Starfury has an acceleration of 10 (12 with its afterburners) which means it can go from a standing start to 10 hexes, or 50,000 ft, per combat round in one combat round. That is a velocity of 2540 meters per second which makes the vehicles acceleration 423 meters per second per second.
That's 43 G's. (52 with afterburners)
No gravimetric drive, no inertial dampeners. Just a pressure suit and a seat belt.
That is almost exactly five times more than a human pilot can endure.
I hereby propose that the starship combat scale ought to be reduced to 1000ft per hex.
Comments?