BP said:
Dave Chase said:
...Largest game ave 16...
Solo - quite a feat - did these people know each other?
If I remember correctly that they all knew of each other and a majority of them were friends.
The way I ran the bigger player games, was it was required that they play character and interact as such. Many times the larger group games would lead to many smaller group games with specific group goals in mind.
An Example from a 12+ large group game,
The setting was at an auction of a wealthy, well known explorer who died. All the players (along with 100's of others) showed up at the auction. Some players were bidding on items others were just there with their friends before they would hop over to another planet.
Some of the characters were hanging out in the bar talking watching the auction or what ever. They began talking about bizzare animals and what kind of would make interesting pets and how people would react to such.
(and lots other stuff too).
What this broke down to was several other game sessions where smaller groups of players headed off to find some bizzare animals.
One wanted this certain animal for a pet (happened to be wealthy enough, she hired some of the players with a ship to take her to that planet to try and capture one in the wild)
4 others, decided to start capturing wild and unusal animals and sell them to circuses and maybe some zoo's.
Once in a while some of the players from the two(+) groups would run into each other.
The larger (10+) games usually only took place once a month at most and was a schedule game where you (the player) to sign up and list some things that you (the character) would be wanting to attempt to do/accomplish.
The smaller group games (4-8 ave) took place once to twice a week.
I also would allow as time permitted to talk 1 on 1 or 2 at at time over lunch or an hour drive to shop (or such) so that mini games took place probably 3 to 5 times a week.
After 2 years of this, I had to stop holding such regular game time, my grades suffered a bit
Of course I also offered to keep running if they payed me, (and 6 players did.

)
Dave Chase