Two Robot Supplements ?

Somebody said:
Dave Chase said:
A simple robot listening on the side

"Error, error. Corupt data. It is not in COBOL, FORTRAN, nor PASCAL.

Error, error."

Hmm, could we get back to Robots? ;)

:lol:

Dave Chase

Actually there is all said about the supplements so far

+ Two are announced, one german from 13Mann, one englisch from MG

+ It's unlikely that we will see a translation to german of the MG version (manpower even more, 13M is WAAY behind in translations)

+ Given that 13M uses the FanPro system of delivery planing(1) we can't say when the german version comes out until it comes out

Sorry but >First they don´t use Fanpro.
Second 13 Mann told in there Forum that the MGP Robot will be Translated to german.
And not Two, Three Robots Books are Announced. Two in english both from MGP so thats Weird.
Special when you see the Historie of MGP you have to See that MGP is not knowend for Long term Publishing
 
Well..13M announced the book yesterday.
http://13mann.de/index.php?page=news_entry&cat=4&id=116

Looks like it actually IS coming out next week. :D
 
Somebody said:
Has anyone in Germany seen the 13Mann book at his FLGS or at least announced by any online shop? Even 13Mann does not list one
Sphärenmeister's Spiele also does not list it, and Roland is usually quite
up to date with what is available.
 
Sphärenmeister now lists "Roboter" as available, and I have ordered it -
should be here on Monday. :D

I really hope it has rules for aquatic robots, too, and these rules make
sense, because otherwise I will be very much tempted to use it for hy-
gienic purposes only ...
 
rust said:
I really hope it has rules for aquatic robots, too, and these rules make
sense, because otherwise I will be very much tempted to use it for hy-
gienic purposes only ...

It features the option "sealed system" to protect the robot from water, corrosive gases, etc.
I also lists underwater propulsion.
 
Zemekis said:
It features the option "sealed system" to protect the robot from water, corrosive gases, etc.
I also lists underwater propulsion.
Thank you very much for these good news. :D
 
I am most interested in the nano-bot technology in the supplement. I might purchase for that alone.
 
"Roboter" has arrived today, and it looks quite good: Robots in the Third
Imperium setting, 3 new careers, the robot design system, 37 detailed
robots, rules for nanobots, cyborgs, cybertech and biotech augmenta-
tions, the robot design process, robots as characters and some detailed
NPCs.

The robot design system has about the same depth as the one from the
Classic Traveller book Robots, but seems easier to handle. I would have
liked some more options, but all the basics are there, and it is not diffi-
cult to make additions.

My only problem with the book so far (I have not yet designed anything)
is the paper, it feels rather thin and "vulnerable" for such a nice hardco-
ver.

Edit.:
Meanwhile I have designed a first aquafarming drone, and it went quite
well. The only surprise was that the system does not state and calculate
the kind and number of manipulator appendages (arms, tentacles, etc.)
of the robot or drone, otherwise the system feels very much like a kind
of streamlined Mongoose Traveller version of Classic Traveller Robots.
 
Nano Boots are Fun.
The Design of robots run this way first have a idea what you want then search for a TL and Start
The Chapters in the Book are so made that you stay in one Chapter till youre Robot augment Nanoboot is finish no jumping forward and backward. really nice
 
rust said:
The only surprise was that the system does not state and calculate the kind and number of manipulator appendages (arms, tentacles, etc.) of the robot or drone, otherwise the system feels very much like a kind of streamlined Mongoose Traveller version of Classic Traveller Robots.
If you know the volume and mass of the appendages, then you should be able to work it out using the data from the old CT 'Robots'.
 
Lord High Munchkin said:
If you know the volume and mass of the appendages, then you should be able to work it out using the data from the old CT 'Robots'.
Thank you, this should work. :D

The design system calculates only the total mass of the robot's chassis
without any data on the appendages, but with CT Robots it should indeed
be easy to determine how much of this mass can be used for what kind
and number of appendages.
 
Rust, as I recall, you are German. If you choose to get the German robot supplement (the 13Mann one), I'd be interested in an informed review of it - and I'd be willing to print a bilingual review (English and German) were you to supply one.
 
I had an idea. Rust, why don't you ofter to translate the book into English (for a price) and then the German company can sell it as a PDF in the U.S. & Commonwealth countries. I'm SURE that even after paying you, they'd make plenty of money...
 
rust said:
The only surprise was that the system does not state and calculate
the kind and number of manipulator appendages (arms, tentacles, etc.)
of the robot or drone,

For a reason. The Traveller rule book has no hit locations for arms, legs, heads, etc. but for hull, armour, drive, sensors, etc.
I didn't want to make it more complex than necessary.

However, if it's important for you to have those, the workaround presented by Lord High Munchkin should do the trick. :)
 
RouvenW said:
For a reason. The Traveller rule book has no hit locations for arms, legs, heads, etc. but for hull, armour, drive, sensors, etc.
I didn't want to make it more complex than necessary.
After designing a couple of robots for my setting, I welcome this decision,
because compared to Classic Traveller Robots it streamlines the design
process considerably with only a small loss of informations. :D

The robots' heads and manipulators are mostly of narrative use anyway,
their details help to avoid contradictions when describing the robots to
the players ("But last time the mining drone had four arms, not two ten-
tacles ... ?"), and it is not difficult at all to come up with such details and
make some notes.

So, congratulations for a well done supplement. :D
 
FreeTrav said:
I'd be interested in an informed review of it ...
DFW said:
Rust, why don't you ofter to translate the book ...
Thank you both for your offers and proposals. :D

However, I have to admit that anything not directly related to my settings
and campaigns is rather low on my to do list for my roleplaying time bud-
get ... :wink:
 
Back
Top