Greetings all...
Just some basic help/clarification needed.
1) Base 'to-hit' roll is 4+, and Phaser -1 is Accurate +2, which means it hits on a 2+ ?
2) Is the example provided for the Escalation table correct? For instance, when it says an Impulse Critical value of 1 adds +1 extra damage, my table, Crit value of 1 shows 0 extra damage dice. Similar for a Crit value of 2, it says add +3 extra damage. (?)
3) Lastly, I have seen a bit rolling around about Plasma being too weak, but it does appear that if a Phaser hits on 2+, then each hits negates 1 AD of plasma, most plasma is indeed useless. Am I missing anything here?
-Stealth7
Just some basic help/clarification needed.
1) Base 'to-hit' roll is 4+, and Phaser -1 is Accurate +2, which means it hits on a 2+ ?
2) Is the example provided for the Escalation table correct? For instance, when it says an Impulse Critical value of 1 adds +1 extra damage, my table, Crit value of 1 shows 0 extra damage dice. Similar for a Crit value of 2, it says add +3 extra damage. (?)
3) Lastly, I have seen a bit rolling around about Plasma being too weak, but it does appear that if a Phaser hits on 2+, then each hits negates 1 AD of plasma, most plasma is indeed useless. Am I missing anything here?
-Stealth7