Just to give my opinion on the Trial of Blood campain.
Average mark: 7/10
-> Text and background (x2): 8.5/10
-> Illustrations and maps (x1): 4/10
I'm neither a regular Conan GM nor a regular COnan player but I like the universe and the way Mongoose has updated the D20 system to fits Hyboria's world. And I LIKE to read good RpG adventures... that's why I've ordered Trial of Blood.
The adventures themselves are quite good, with interesting situations to propose to the players. If it seems a (huge) bit linear, this linearity is quite broken by the different kind of NPC, sites, country visited and so on.
More subjective is the general "mood" of the adventures. And that's a very good point: I think tey "smells" Conan! Yes, the Conan mood is quite in every corner of the book.
I also like de "Destiny Points system" that works a bit like in the last RuneQuest campain Blood of Orlanth. In fact I find it more complete ans interesting in Blood of Orlanth but, anyway, that kind of "track record of players actions" is always cool to handle.
Someone pointed the fact that you need some work as a GM to make it run smoothly. That's correct, but this amount of work is:
1) not SOOOO huge and
2) easy to make because of the numerous "imagination triggers" that are everywhere in the book.
One of the most problematic point is the very low quality of artwork and the ridiculous lack of maps!
It's a (very bad) habit by Mongoose in nearly every RpG line they produce and that's a shame and I'll fight against this state of fact in every message I write.
They clearly need to make an effort this way in order to avoid being considered a 2nd zone RpG editor...
It has begun quite well with a well described Sicas but then... no more maps until the end of the adventures!
A pity my old ma'am,
But let's hope Mongoose will improve in the future, Yes they can (everything is possible nowadays...) !
;-b
Average mark: 7/10
-> Text and background (x2): 8.5/10
-> Illustrations and maps (x1): 4/10
I'm neither a regular Conan GM nor a regular COnan player but I like the universe and the way Mongoose has updated the D20 system to fits Hyboria's world. And I LIKE to read good RpG adventures... that's why I've ordered Trial of Blood.
The adventures themselves are quite good, with interesting situations to propose to the players. If it seems a (huge) bit linear, this linearity is quite broken by the different kind of NPC, sites, country visited and so on.
More subjective is the general "mood" of the adventures. And that's a very good point: I think tey "smells" Conan! Yes, the Conan mood is quite in every corner of the book.
I also like de "Destiny Points system" that works a bit like in the last RuneQuest campain Blood of Orlanth. In fact I find it more complete ans interesting in Blood of Orlanth but, anyway, that kind of "track record of players actions" is always cool to handle.
Someone pointed the fact that you need some work as a GM to make it run smoothly. That's correct, but this amount of work is:
1) not SOOOO huge and
2) easy to make because of the numerous "imagination triggers" that are everywhere in the book.
One of the most problematic point is the very low quality of artwork and the ridiculous lack of maps!
It's a (very bad) habit by Mongoose in nearly every RpG line they produce and that's a shame and I'll fight against this state of fact in every message I write.
They clearly need to make an effort this way in order to avoid being considered a 2nd zone RpG editor...
It has begun quite well with a well described Sicas but then... no more maps until the end of the adventures!
A pity my old ma'am,
But let's hope Mongoose will improve in the future, Yes they can (everything is possible nowadays...) !
;-b