Travellers Needed - The Future of Traveller

I am also curious what a “tour of the Hive Federation” would look like. Perhaps the PC are representatives of a mega corporation or the Third Imperium or Solomani Confederation sent to establish relations. I would love some material that fleshed out what travel, trade, diplomacy and life is like in this huge political entity.

Are there human enclaves within the Hive Federation? If so, how are they different?
 
Yes there are humans within the Hive Federation.

There is also a rather nasty secret involving humans and the Hive that would have been revealed through a trilogy of TNE adventures initially titled Belly of the Beast. (note this title was used for a work of fan fiction that was the last of the fanon series of adventures written to continue the Gyuilded Lily trilogy - the author must have missed Dave Nilsen's rather long interview that hinted at both the Guilded Lily future advantures and the Hive Federation set advantures)

You can find breadcrumb hints within TNE Aliens of the Rim
 
Yes there are humans within the Hive Federation.

There is also a rather nasty secret involving humans and the Hive that would have been revealed through a trilogy of TNE adventures initially titled Belly of the Beast. (note this title was used for a work of fan fiction that was the last of the fanon series of adventures written to continue the Gyuilded Lily trilogy - the author must have missed Dave Nilsen's rather long interview that hinted at both the Guilded Lily future advantures and the Hive Federation set advantures)

You can find breadcrumb hints within TNE Aliens of the Rim
Thanks for that.. I never engaged with TNE so I didn't know that.. but with an AI by my side - now I do! Excellent.
 
Thanks for that.. I never engaged with TNE so I didn't know that.. but with an AI by my side - now I do! Excellent.
Here is the conversation snippet:
" the last section/”chapter” of AotR1 H&R was going to be the opening act of “Into the Belly of the Beast,” where some RC characters are contacted by two Ithklur NPCs, “Heather” and “Joy,” who have something important to show the characters if the characters just follow them a few jumps trailward, into Hiver space.

The first book of the epic was going to be called “Terminal Manipulation.” Heather and Joy would lead the characters to a world on the Hiver frontier. This world had once been within Hiver space, but was part of the area that was lost to Virus, and is still not incorporated back into Hiver control. On this world there are some archeological digs going on that the players become involved in.

What they notice about these digs is that there was a civilization of humans on this planet in the past, although the planet has no sapient life now. Further research will show a layer of radioactive debris that shows that the human life was destroyed by a massive nuclear strike. Mo’ better further research can date this strike to the decade following first Hiver contact with Interstellar humans. The Hivers were attempting to manipulate this human race into another useful subject race when they realized that this would not look good to these new aggressive, expansionist interstellar humans, so the Hiver in charge invoked a terminal manipulation to destroy the evidence. Upon discovering this, the party and Ithklur realize that they were in fact pawns in another manipulation, and that there are Hivers springing a trap on them. Knowing that the Ithklur had discovered this site and would bring humans to see it, they had waited to capture the entire group and engage in another terminal manipulation to ensure that the secret stayed buried. “Terminal Manipulation” would end (assuming the players don’t dork it up) with their witnessing an ancient and rare ritual as the Ithklur ranking Exposer of Deceit exacts vengeance on their Hiver opponent, with the Hiver’s consent.

Subsequent installments of the story would take the party deeper into Hiver space, now with Hiver confederates where they will discover the truth about other deeply concealed subject human races in the Federation, as well as the truth about the Ithklur autonomous area, where live the untamed Ithklur, and their quid pro quo with their “masters” the Hivers. This would reveal the structure of the true relationship between Hiver and Ithklur, the nature of the “hands across the truth” organization, and provide the RC another ally in the form of the Ithklur who would eventually be instrumental in meeting the threat of the Black Curtain"
 
Too many pages to go back through, but more stand-alone books like Cluster Truck. Something somewhat isolated from known space and with a mini-campaign that can be played in 2-3 months of weekly sessions. Grand Imperium-spanning campaigns are great and all but I'm sure there are groups out there that don't want to make that kind of time commitment.
 
The Hive Federation has not been very well detailed. Yes, we got Aliens of Charted Space 2, but the description of the actual Federation itself was just 5 pages. For a civilisation with 170 different races, that is only the most superficial of overviews. Who are all these intelligent races (aside from the Gurvin, Ithklur and Za'tachk)?

Traveller is great for playing campaigns set inside Charted Space, but I am also interested in exploration campaigns into the great unknown. I think Mongoose did a great job giving the Third Imperium an exploration option in the Deep Night Legacy series and I am greatly looking forward to the Zhodani Core Expedition book that is (fingers crossed) coming out in February.

Mongoose has released the Rim Expeditions detailing Solomani activities in that direction. But I am also curious about the Rimward and Trailing borders of the Federation. Do the Hivers have similar activities?
Traveller Map has sketched out the member races, their locations, numbers and relative prominence, and I've uploaded most of it to the wiki. Unofficial, thus far, but it's there.


So we have 180-odd cultures and races about which we know:

* Their name (well, the Gurvin label, anyway, which is apparently often the same name used for their homeworld. Actual names, who knows?)
* The environmental conditions of their homeworld
* Whether they have sizeable colonies
* (Loosely) Their preferred governmental systems

And not much else. All sorts of extrapolations and interesting stories can be teased out of it; pick a race or five and go nuts!

On the wiki I gave some bare-bones basic descriptions taken from the Traveller Map data and extrapolating logically, but that only gives the very vaguest picture.

I've long said that I'd love a Hive Federation sandbox campaign, with various Manipulations tracked and reworking themselves as they play against each other. It would be a great opportunity to have weird, odd and humorous events that are still meaningful, since anything and everything could be part of some Vitally Important Scientific Investigation by a bored Hiver who's decided it wants to poke situation A with stick B and watch what happens.

We're getting there slowly in terms of sketching out the relevant players. The Hivers, Ithklur, Gurvin and Za'tachk all finally have detailed write-ups, we got one culture of Federation Humans in the latest JTAS run (the Weregre), plus we have neighbours like the Lithkind, Krotan and Dynchia well-depicted in various Traveller editions.

It's time to plunge into the madness and try to make sense of the place! 😁
 
We're getting there slowly in terms of sketching out the relevant players. The Hivers, Ithklur, Gurvin and Za'tachk all finally have detailed write-ups, we got one culture of Federation Humans in the latest JTAS run (the Weregre), plus we have neighbours like the Lithkind, Krotan and Dynchia well-depicted in various Traveller editions.

It's time to plunge into the madness and try to make sense of the place! 😁

And don't forget the mystery to rimtrailing in the Void of the Sparsity and beyond:
  • Another large Polity?
  • A Legend?
  • Something that was once sighted in the Long Night but is no longer there,
  • Or doesn't wish to be found and and has the technology to make it happen?
  • A Polity that we have been manipulated into forgetting about and ignoring long ago? (After all, who ventures all the way out there from Charted Space?)
 
Too many pages to go back through, but more stand-alone books like Cluster Truck. Something somewhat isolated from known space and with a mini-campaign that can be played in 2-3 months of weekly sessions. Grand Imperium-spanning campaigns are great and all but I'm sure there are groups out there that don't want to make that kind of time commitment.
I'd add that, as well as size, the more human-level everyday Joe focus is a massive pull for some of us. It's the first Mongoose campaign I've bought, and it's because of that.
 
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