CrusaderWarden
Mongoose
Well, with Robots on the way, my immediate "must have" is covered.
I'd love to see a campaign or supplement that focuses on law enforcement, bounty hunters, and criminal gangs and organizations. Whether its Cops & Robbers in space, smugglers, bounty hunting, etc., I'd love to see a Traveller treatment. Preferably focusing on both sides of the law rather than just one over the other.
I don't know if Pioneer will address this, but supplements dealing with founding colonies & outposts would be extremely interesting, as well.
2300 Core Worlds or similar high-population/high society worlds of the Third Imperium for cyberpunk or neo-noir style games would be interesting.
I think this was done in 1e, but being able to create/run organizations appears to be one of the few "setting/world integration subsystems" currently missing from the game.
I'm sure I'll come up with more, but those are my first pass.
I'd love to see a campaign or supplement that focuses on law enforcement, bounty hunters, and criminal gangs and organizations. Whether its Cops & Robbers in space, smugglers, bounty hunting, etc., I'd love to see a Traveller treatment. Preferably focusing on both sides of the law rather than just one over the other.
I don't know if Pioneer will address this, but supplements dealing with founding colonies & outposts would be extremely interesting, as well.
2300 Core Worlds or similar high-population/high society worlds of the Third Imperium for cyberpunk or neo-noir style games would be interesting.
I think this was done in 1e, but being able to create/run organizations appears to be one of the few "setting/world integration subsystems" currently missing from the game.
I'm sure I'll come up with more, but those are my first pass.