Travellers Needed - The Future of Traveller

I think many of you are missing the long view on this. Mongoose survives on product sales every time you remove one of the selling points you cut into the product margins, if you remove enough of these you kill mongoose and therefore kill Traveller. Despite your complaints the current publication system is growing the game and the company, look at the increasing number of products and the different games they have acquired for prof of this. What your are proposing is a major change that there is absolutely no sign that it’s needed or that it would improve Mongoose’s sales. That the bottom line
I am sure that Kodak and Blockbuster felt the same way once. Kodak didn't want digital photography equipment sales to cut in to their analog camera and film sales, so they ignored digital. Blockbuster didn't want to reduce the video rental income, so they ignored digital and streaming. Where are both of those companies today? That is the long view.
 
Where have I ever claimed that people buy the books just for the tech? My argument is that not many would do so.
There are sourcebooks, supplements, and adventures I have absolutely no interest in. If I were still rich enough I may get them for collector purchases, but I am now of the age when I am contemplating everything I own going in the skip once my daughter has to clear the house, so I only buy what I am interested in. I will therefor not spend £40 on a book that only has 3 pages that are of interest to me.
And again the numbers say you’re in the minority which your anecdotal evidence doesn’t refute. Just because it’s what you want doesn’t make it what’s best for the game or mongoose. This is a case where rationally requires you to think outside of your personal desires and look at what is best for the majority. What is best for the majority is that mongoose keeps growing and keeps producing Traveller.
 
I think many of you are missing the long view on this. Mongoose survives on product sales every time you remove one of the selling points you cut into the product margins, if you remove enough of these you kill mongoose and therefore kill Traveller. Despite your complaints the current publication system is growing the game and the company, look at the increasing number of products and the different games they have acquired for prof of this. What your are proposing is a major change that there is absolutely no sign that it’s needed or that it would improve Mongoose’s sales. That the bottom line
I will not buy a book that I am not interested in. And if they continue to add ship tech rules in adventures and supplements that I will never buy then I may as well stop buying their core rule books as well since they are never used by the authors when they write their adventures and supplements. So they lose a customer.
 
I will not buy a book that I am not interested in. And if they continue to add ship tech rules in adventures and supplements that I will never buy then I may as well stop buying their core rule books as well since they are never used by the authors when they write their adventures and supplements. So they lose a customer.
One customer vs the much larger numbers of customers they would lose doing what you want. Again your in the minority the numbers prove this so I’m sorry if you leave but I’d rather the game keep growing.
 
And again the numbers say you’re in the minority which your anecdotal evidence doesn’t refute. Just because it’s what you want doesn’t make it what’s best for the game or mongoose. This is a case where rationally requires you to think outside of your personal desires and look at what is best for the majority. What is best for the majority is that mongoose keeps growing and keeps producing Traveller.
What numbers? Prove it. Prove it to me that majority will by a £40 book just to get 3 pages.

I am not claiming "anecdotal evidence", I am claiming that sane people with limited budgets don't spend £40 on 3 pages.
 
I will not buy a book that I am not interested in. And if they continue to add ship tech rules in adventures and supplements that I will never buy then I may as well stop buying their core rule books as well since they are never used by the authors when they write their adventures and supplements. So they lose a customer.
Agreed! If I have to buy 30 different books, just to find the rules for what one author put on one ship in some supplement, then @Sigtrygg is right. I would never buy more either and I have spent over $500 on gaming material in just the last 6 months.

Hell, a few days ago I just bought all issues of the JTAS.
 
One customer vs the much larger numbers of customers they would lose doing what you want. Again your in the minority the numbers prove this so I’m sorry if you leave but I’d rather the game keep growing.
Why would they lose any customers by providing the three pages for free? If people are buying the supplements for the reasons you say they will still buy them.
Your argument doesn't make any sense at this juncture.

I am not going to stop buying MgT books that interest me, I just backed Singularity because it interests me. But I have no interest what so ever in yet another take on the Spinward Marches et al.
 
What numbers? Prove it. Prove it to me that majority will by a £40 book just to get 3 pages.

I am not claiming "anecdotal evidence", I am claiming that sane people with limited budgets don't spend £40 on 3 pages.
Over the last 5 years the numbers of products that mongoose has published for Traveller yearly has only increased first number, the Kickstarters that they have done have only increased in support number 2, the number of Traveller events at major conventions has only increased number 3, mongoose as a company has had the funds not only to acquire the rights to Traveller but also other games as well as starting its own game lines. All these point to a company growing. There’s your numbers
 
That doesn't prove people are buying expensive books for 3 useful pages. It shows that Mongoose are making books that people want to buy.

How many buy every book even if they never intend to use a single page of that book? How many buy a book for 3 pages of material?

You can not provide evidence for those can you?
 
Why would they lose any customers by providing the three pages for free? If people are buying the supplements for the reasons you say they will still buy them.
Your argument doesn't make any sense at this juncture.

I am not going to stop buying MgT books that interest me, I just backed Singularity because it interests me. But I have no interest what so ever in yet another take on the Spinward Marches et al.
Your not talking three pages your talking a major part of the system, construction rules cover ships, robots,vehicle, heck you could argue world to in there. While people don’t buy these books for your three pages they are a selling point. Having been in business and own my own businesses in the past I understand the need for as many selling points as possible to improve sales.
 
Well, MongooseMatt mentioned marketing research is somewhat superfluous.

So, I'll speculate scattershot wall sticking scripts.
It generally is in gaming the market is to marginal and to eclectic for this to work, generally the writers have a better understanding of their market than any attempt to research.
 
Your not talking three pages your talking a major part of the system, construction rules cover ships, robots,vehicle, heck you could argue world to in there. While people don’t buy these books for your three pages they are a selling point. Having been in business and own my own businesses in the past I understand the need for as many selling points as possible to improve sales.
How many pages in Behind the Claw are ship construction rules?
 
What supplement or adventure doesnt make use of the CRB? XD
What sigtrygg is pushing for in a constantly updated PDF with all the construction rules, while this wouldn’t affect the CRB sales it would affect the sales of many of current and future construction books (ie Highguard, robots, vehicle and any future such book as well as the alien books). The CRB doesn’t keep the game going it’s the source books and the adventures that do.
 
Now I would very much support a combined construction rules doc for mongoose’s internal use as well as proofing all ships they publish with the excel spreadsheet sheet available in the forums since it not good that mongoose’s own ship designs so often doesn’t follow their own construction rules. And ‘ sigtrygg’ if your that in need of a combination construction rules support and use the excel spreadsheet
 
One? The TL 16 stuff is part of a column.
So, it is basically one page from the Behind the Claw book which should have been in the High Guard book. Seems simple enough to Me. Quit putting ship construction rules in "fluff" books. Also, the writers should really use the rules that exist instead of doubling up on a rule, like the Adjustable Hull, Concealed Maneuver Drive, Variable Emission Drive, etc.
 
Now I would very much support a combined construction rules doc for mongoose’s internal use as well as proofing all ships they publish with the excel spreadsheet sheet available in the forums since it not good that mongoose’s own ship designs so often doesn’t follow their own construction rules. And ‘ sigtrygg’ if your that in need of a combination construction rules support and use the excel spreadsheet
The spreadsheet doesn't tell you what the component does. It just tells you how much space it takes up and how much power it uses.

Why an internal-use only doc? Players build exponentially more ships than Mongoose does. Why shouldn't this all be in High Guard?
 
My experience of buying Mongoose products is that I don't know enough about the contents of the books I buy until after I have bought them and read them. I bought the Mongoose "The Marches Adventures 1-5" knowing that I owned some of the adventures in it, knowing I'd get some useful content.

The frequent updates of the Core Rule Books is putting me off repeatedly buying them. If I could buy one of the Core Rule Books safe in the knowledge that it would be relevant for "N" years, that would be an improvement for me. Making updated PDFs available - like what happened with Central Supply Catalogue and the Core Rulebook - was really helpful and caused me to buy more Mongoose books. One of my problems is what do I do with copies of obsolete Traveller rulebooks?

In my game, the Travellers have been spending a fair amount of time travelling from one adventure to the next. I used various now out of print Mongoose 1st edition books for this plus one ebook only title - "Referees Briefing 3 : Going Portside". Starports/spaceports are an important aspect of Traveller so a new books on them, consolidating information from Star/Space port titles would be really helpful.

Another problem I have is that there are books I don't know I need. When preparing for a game, I use the CRB and other books. If there was a Wiki that reflected the structure of the Core Rule Book which suggested other books that expand on the CRB would be really helpful. For example, take the "World and Universe Creation" chapter of the CRB. There are additional titles that would be of interest to someone reading that chapter but they won't know about. I have the Traveller Companion and only bought it because I thought it would be like AD&D's "Unearthed Arcana". If I'd known where it expands on the CRB and how, I would have bought it sooner.
 
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