I would really love to see a Traveller supplement that covers the running of and mechanics around using the Traveller rules to simulate magic or quasi-magic effects in very low TL settings. A particular inspiration for this type of thing for me would be the The Killing Machine by Jack Vance (part of the Demon Princes series) in which they detail and isolated planet where one of the antagonists sets himself up as a magician/wizard on a low tech planet by using technology etc. I think this would be really cool for a Traveller especially to start off in a quasi-fantasy setting then slowly bring the world of the players crashing down around them as they realise that magic is actually technology and there is a whole wide universe out there.
I think *some* of this could be done already with the Psion book but I kinda think psionics would be a bit of a cop-out (as that pretty much IS magic) and would rather see mechanics based around manipulation of arcane devices that later turn out to be rather mundane technology in the wider universe.
Of course all of this can be done already with the existing rules and a lot of work on behalf of the GM but I would love to see a supplement on it to make things easier.
I think *some* of this could be done already with the Psion book but I kinda think psionics would be a bit of a cop-out (as that pretty much IS magic) and would rather see mechanics based around manipulation of arcane devices that later turn out to be rather mundane technology in the wider universe.
Of course all of this can be done already with the existing rules and a lot of work on behalf of the GM but I would love to see a supplement on it to make things easier.
