Traveller speculative trade question

CaptnBrazil

Mongoose
Working my way through this and I've some questions.

I've got the part about getting the cargoes to begin with (common, trade code matches, then 1d6 extra spec cargoes).

It is determining the purchase price I am having problems with. I'm using the LBB-style core rule book.

1. +broker DM - easy

2. +int or soc DM - easy

3. + largest DM in the purchase column
-> so this is NOT accumulative?
-> only use trade code DMs that match current world trade codes?
-> I'm assuming yes to both but the 2nd is not specified

4. - largest DM in the sale column
-> as per (3) is this only for matching world trade codes?
-> if the DM is negative, do we then ADD it (subtracting a negative)

5. and price mods from buyer (GM fiat - cool)

The example for the desert world matches my expectations, but does not explicitly take the De+0 sell code (well, it is 0, but it would be nice to show that). Unfortunately the example also picks one that only has a single trade code match.

thanks. I've added the Mongoose trade to my trade program but I'm not positive I've got the rules down (the program works spec trade & passengers for Classic, T5 & Mongoose, depending on your ship file, which contains the version you are playing. I've got the CT & T5 done & apparently working, and I'm [pinches fingers together] this close on the Mongoose if I can get these questions answered.
 
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