Traveller Munch

BP

Mongoose
Recent posts remind me of my first exposure to CT High Guard as a kid... first ship - a megaton with all the trimmings, of course. Spent a good week designing and sketching, even scaling a side profile up several feet on a mylar graph sheet. Then I began planning deck plans... uh. As I recall, my next ship was around 400 dtons. :D

Thankfully none of my Level 42 Cleric DnD players ever got a hold of the rules...
  • Ok, my gigaton super destroyer slices through the atmosphere, her level 12 pilot weaving between the barrage of missiles, capturing most of them with the port docking bay, whose internal damper disables their nukes so we can reuse them. The others, of course, splat harmlessly against my armour of invincibility along with any other shots.

    Oh yeah, my extra 100,000 battledress wearing, dual synced to the dampers FGMP wielding, cybernetically augmented marines awake from low berth in case any of those missiles have other threats hidden in them, while my 200,001 repair drones stand ready to repair any collateral damage.

    And just in case - my level 15 psionic captain is prepared to teleport the enemy ships, and their planet installations, into the heart of their sun...
Munchkin Traveller - what's in your universe?
 
My universes have always been very small scale. In fact the biggest ship in MTU (at least my main one) is only 10,000 tons, and that's a prototype (think HMS dreadnought).
I do still like designing silly things though. One of the best is an orbital defence platform of 10,000 tons, which is essentially living quarters and guns, wrapped around a spinal mount.
 
Played a CT/AHL scenario where the players fought off blobs and salvaged the Lightning Class ship Bard Endeavour off a small gas giant for the Solomani/pirate activities. Did silly things like start engines in a methane atmosphere, not taking into account the number of crew needed and so on. The group made off with a 50000 fleet intruder.

Hey we were kids. smart enough to play games like Azhanti High Lightning and HG, but uneducated in real world astronomy, chemistry or physics at the time.
 
Munchkin Traveller - what's in your universe?

Actually, having read the recent secret of the ancients adventure, I'm quite tempted to run a campaign at this level. The question is simply one of matching the threat to the player's level until they get the point...

Examples mentioned in the adventure include "spine-mounted relativity beams that attack enemy ships in the past".
 
BP said:
Recent posts remind me of my first exposure to CT High Guard as a kid... first ship - a megaton with all the trimmings, of course. Spent a good week designing and sketching, even scaling a side profile up several feet on a mylar graph sheet. Then I began planning deck plans... uh. As I recall, my next ship was around 400 dtons. :D

Thankfully none of my Level 42 Cleric DnD players ever got a hold of the rules...
  • Ok, my gigaton super destroyer slices through the atmosphere, her level 12 pilot weaving between the barrage of missiles, capturing most of them with the port docking bay, whose internal damper disables their nukes so we can reuse them. The others, of course, splat harmlessly against my armour of invincibility along with any other shots.

    Oh yeah, my extra 100,000 battledress wearing, dual synced to the dampers FGMP wielding, cybernetically augmented marines awake from low berth in case any of those missiles have other threats hidden in them, while my 200,001 repair drones stand ready to repair any collateral damage.

    And just in case - my level 15 psionic captain is prepared to teleport the enemy ships, and their planet installations, into the heart of their sun...
Munchkin Traveller - what's in your universe?

:D :D :D

Egil
 
BP said:
Recent posts remind me of my first exposure to CT High Guard as a kid... first ship - a megaton with all the trimmings, of course.
I was too lazy to design anything beyond 5,000 dtons, and I only did such
(for me) very big ships because my settings needed freighters ... :oops:
 
It all reads like my (limited) exposure to Lensmen.

BP said:
Thankfully none of my Level 42 Cleric DnD players ever got a hold of the rules...
  • Ok, my gigaton super destroyer slices through the atmosphere, her level 12 pilot weaving between the barrage of missiles, capturing most of them with the port docking bay, whose internal damper disables their nukes so we can reuse them. The others, of course, splat harmlessly against my armour of invincibility along with any other shots.

    Oh yeah, my extra 100,000 battledress wearing, dual synced to the dampers FGMP wielding, cybernetically augmented marines awake from low berth in case any of those missiles have other threats hidden in them, while my 200,001 repair drones stand ready to repair any collateral damage.

    And just in case - my level 15 psionic captain is prepared to teleport the enemy ships, and their planet installations, into the heart of their sun...
Munchkin Traveller - what's in your universe?
 
After Twilight's Peak (or was it Secret of the Ancients?), we tried to rig up some teleporter plates that lead to a pocket universe to give us an unlimited fuel supply from the contained gas giant. We then planned to reduce our fuel tank to very little space to carry a lot more cargo.

Hey, I didn't say it was a GREAT idea... ;)

(Thinking back on those days, I really, really wonder why none of us thought, "Hey, maybe a priceless alien artifact would be worth way more than the extra 40t of smuggled cargo we could haul?" LOL - kids.)
 
Mary Sue characters are fun. For one game.

Of course Traveller is replete with them. The Zhodani word Tliaqrnad means "miller," and Yaskoydray himself - hang on, where'd that choral music come from in the background? - is Traveller's biggest Mary Sue.

You can't get much more munchkiney than a 300,000 year old bughead alien that, if he gets killed, would just probably regenerate like Doctor Who, with a universe in his pocket and superintelligence (though if he was so smart, why didn't he see the Final War coming?) which makes Yaskoydray - blooming choral music again - probably the most munchkiney thing in Traveller, such that nothing I think of can ever come close.
 
alex_greene said:
You can't get much more munchkiney than a 300,000 year old bughead alien that, if he gets killed, would just probably regenerate like Doctor Who, with a universe in his pocket and superintelligence (though if he was so smart, why didn't he see the Final War coming?) which makes Yaskoydray - blooming choral music again - probably the most munchkiney thing in Traveller, such that nothing I think of can ever come close.

Lol - I read your post and immediately though of said bughead alien turning to one of the characters and saying:
I would have got away with it - if it was not for those meddling kids

Need to re-read the original secret of the ancients in light of your post.[/quote]
 
Like other posters, I've run across a customized starship using the portals from the original Secret of the Ancients to get by with no on-board fuel, crew areas, or cargo areas. Interestingly, it also uses the E-Circuit Module from Paranoia Press's "Merchants and Merchandise" supplement that gives it essentially a self-repair ability.

Heavily armored/gunned, it was really cool right up to the moment it got dropped into the middle of a fleet action during the 5th Frontier War.

RPG Rule #237: When the GM starts handing out munchkin-like equipment to players, start worrying.

Of course, I just had to convert it to MongTrav design rules. :lol:
 
smiths121 said:
Need to re-read the original secret of the ancients in light of your post.
Wait'll he starts monologuing. It gets so boring he walks off stage halfway through his own rant and gets his standin to phone in his lines for him, that's how munchkiney he is. :)
 
alex_greene said:
smiths121 said:
Need to re-read the original secret of the ancients in light of your post.
Wait'll he starts monologuing. It gets so boring he walks off stage halfway through his own rant and gets his standin to phone in his lines for him, that's how munchkiney he is. :)

Classic :lol:
Ooohhh he is not on your Christmas card list - is he???
 
smiths121 said:
alex_greene said:
smiths121 said:
Need to re-read the original secret of the ancients in light of your post.
Wait'll he starts monologuing. It gets so boring he walks off stage halfway through his own rant and gets his standin to phone in his lines for him, that's how munchkiney he is. :)

Classic :lol:
Ooohhh he is not on your Christmas card list - is he???
I get tickets to the panto he appears in every Christmas. :)
 
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