This topic is split off from the "Gold pieces for credits" thread as we've strayed off into a detailed discussion of how Traveller gravitic drives might work.
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In principle there are several ways a gravitic drive could work.
* It could create an artificial gravity field around an object, causing that object to 'fall' in the desired direction. In free space, occupants of a vehicle moving this way would experience freefall regardless of the acceleration of the vessel, if it didn't have some additional system to provide internal artificial gravity. I think this is what your talking about, but it's not in any way the only option.
1) It could act to attract itself, or repell itself relative to some external mass. This makes the most sense when the vehicle is near a planet, so e.g. the gravitic module could push against the planet's mass, accelerating it upwards away from the planet. Lateral motion could be generated by angling the drive to repel one side of the planet more than the other. The thrust generated this way would work more like a jet or rocket engine, but without any exhaust. Thrust would be transmitted mechanically from the drive, though it's mountings and into the structure of the vehicle. This would work best near a planet, but in principle you could point it at distant bodies. Mega Traveller assumed that gravitic vehicles worked this way.
2) It could be a graviton emitter. Again, this would work much like a rocket propulsion system, but the exhaust would be gravity waves. This is my favourite option.
3) Mega Traveller thrusters were not true gravitic drives, but were supposedly based on gravitic technology and worked by some kind of quantum interaction or other in the drive plates to generate magic thrust. Of the options above, I think this made them most similar to the graviton emitter. I'm listing them as an option as they have form in Traveller history, even though they're too vaguely defined to pin down exactly how they are supposed to work.
Edit - Finally you could have a drive capable of operating in more than one mode. So near a planet it operates in gravitic repulsor mode (2) for efficiency reasons, enabling it to counter the planet's gravity and still have it's normal rated thrust available for propulsion, and in deep space it becomes a graviton drive (3) at it's rated thrust. This might explain why ships with 1G rated drives are apparently capable of landing on and taking off from planets with 1G+ gravity fields, at least the obvious problems with this aren't discussed anywhere in the rules.
It's quite possible I may have missed something, but those are the options off the top of my head.
Simon Hibbs
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F33D said:If you use an actual Grav drive (as MGT trav has it) then everything within the grav field (entire ship) gets moved at the same time. The artificial grav exists so that the people aren't in free fall the entire time. That would also explain why in Mgt, the fact that mass change in spacecraft does NOT affect performance. In FACT, that's the only logical conclusion given that fact.
In principle there are several ways a gravitic drive could work.
* It could create an artificial gravity field around an object, causing that object to 'fall' in the desired direction. In free space, occupants of a vehicle moving this way would experience freefall regardless of the acceleration of the vessel, if it didn't have some additional system to provide internal artificial gravity. I think this is what your talking about, but it's not in any way the only option.
1) It could act to attract itself, or repell itself relative to some external mass. This makes the most sense when the vehicle is near a planet, so e.g. the gravitic module could push against the planet's mass, accelerating it upwards away from the planet. Lateral motion could be generated by angling the drive to repel one side of the planet more than the other. The thrust generated this way would work more like a jet or rocket engine, but without any exhaust. Thrust would be transmitted mechanically from the drive, though it's mountings and into the structure of the vehicle. This would work best near a planet, but in principle you could point it at distant bodies. Mega Traveller assumed that gravitic vehicles worked this way.
2) It could be a graviton emitter. Again, this would work much like a rocket propulsion system, but the exhaust would be gravity waves. This is my favourite option.
3) Mega Traveller thrusters were not true gravitic drives, but were supposedly based on gravitic technology and worked by some kind of quantum interaction or other in the drive plates to generate magic thrust. Of the options above, I think this made them most similar to the graviton emitter. I'm listing them as an option as they have form in Traveller history, even though they're too vaguely defined to pin down exactly how they are supposed to work.
Edit - Finally you could have a drive capable of operating in more than one mode. So near a planet it operates in gravitic repulsor mode (2) for efficiency reasons, enabling it to counter the planet's gravity and still have it's normal rated thrust available for propulsion, and in deep space it becomes a graviton drive (3) at it's rated thrust. This might explain why ships with 1G rated drives are apparently capable of landing on and taking off from planets with 1G+ gravity fields, at least the obvious problems with this aren't discussed anywhere in the rules.
It's quite possible I may have missed something, but those are the options off the top of my head.
Simon Hibbs