It didn't strike me at the time, but looking back it was odd that in the first printing of ACtA the Tinashi had more forward NL AD than the Sharlin.
I suppose things had to be rectified, and the Tinashi certainly was too fragile initially. So the Tinashi went from 3 AD to 4 in the general beam upgrade and the Sharlin went to 6 as the next even number...and a monster was created, IMHO.
And not a monster you can ignore, really. The fleet box comes with four of them, its the only contemporary Minbo warship shown in the TV series and there it shows up in numbers. A War PL fleet of five Sharlins does not seem remotely cheesy, just historical.
But frankly, I can't see myself facing off against 20 -30 NL AD in a campaign game - just send one Hermes and fly off the table on turn one, save the fleet for things it can fight and abandon that target.
Or, since I've got a Minbari fleet, assembled and painted (badly), give up on the EA and use that instead.
I suppose things had to be rectified, and the Tinashi certainly was too fragile initially. So the Tinashi went from 3 AD to 4 in the general beam upgrade and the Sharlin went to 6 as the next even number...and a monster was created, IMHO.
And not a monster you can ignore, really. The fleet box comes with four of them, its the only contemporary Minbo warship shown in the TV series and there it shows up in numbers. A War PL fleet of five Sharlins does not seem remotely cheesy, just historical.
But frankly, I can't see myself facing off against 20 -30 NL AD in a campaign game - just send one Hermes and fly off the table on turn one, save the fleet for things it can fight and abandon that target.
Or, since I've got a Minbari fleet, assembled and painted (badly), give up on the EA and use that instead.