I'd rather play a balanced game thankyou.
Right now for the second option in my thoughts about all this. Maybe it's not the Minbari who are broken at all! (What? Burn this heretic now! How dare he!) Yes yes yes but just consider what has gone before. Even those most virulently in favour of weakening the perfectly fine and upstanding Minbari fleet have noted that other fleets don't have the same problem facing Minbari that EA do. That surely suggests that the Minbari fleet, tough as it is, although encumbered with its own weaknesses, isn't the fleet that's broken, the EA are the fleet that need to be overhauled. Or tweaked to give them more of a chance against the boneheads. I haven't heard EA players complaining that other fleets are too hard, so maybe just a slight tweak in the right direction to counter the dread nemesis?
If anything, the area where the EA are lacking right now is in the PL of their scouts. Drop the Oracle and Delphi to Skirmish level.
philogara said:@whoever was comparing whining about the poor tournament players....
I don't know the figures, but I'd be surprised to find that more players buy stuff that ARE tournement players than are not, so, as some one put it, if its making the $/£/€/¥ that counts, they'll likely lose (now thats setting myself up for a statistical comeback).
Pl vs. Pts. - The PL system gets well defended, and justifibly, because it is quick and simple to use. But to expect to able to balance a host of ships in 5 levels and retain a feel for the differences is just asking too much - decide which you want.
Chernobyl said:We've never seen any action from a Warlock's point of view, so its hard to say how it would compare to a Sharlin...my guess is they're more even than you think.
Chern
The real problem with the Warlock is that it only has two weapon systems capable of engaging the Sharlin at long range (and the missiles are slow loading to boot). If the Sharlin hangs back for a turn or two the Warlock is only going to have a 1-in-6 chance of hitting with those weapon systems. In the meantime the Sharlin will be merrily slicing and dicing with it's neutron laser and scoring ~9 points of damage with each shot on average. Since it is precise that also means you will probably be getting 3 criticals in the mix too.Chernobyl said:We've never seen any action from a Warlock's point of view, so its hard to say how it would compare to a Sharlin...my guess is they're more even than you think.
B5freak said:To Right Hand of God:
You're not hearing Vorlon players complaining about fighting against Minbari because no Vorlons have managed to survive two turns against Minbari. The Vorlons are over on the "Those Pathetic Vorlons" thread drowning their tears in ale.
Centauri have a chance, ISA have a chance, Vree have a chance (I think, need to test that one myself), even a properly kitted out Narn may have a chance, but there's still a lot of luck involved. Centauri have a chance because they can throw twice as many Beam dice as the Minbari, have access to a high-Stealth Patrol Scout, and can field fighters that match Nials 1-for-1 in a dogfight. The ISA has a chance largely because of their dodge. I still need to work through Vree and Narn but I think they'll be a very difficult proposition.
The point is, ok, so I've got a couple fleets that if played REALLY well and consisting of just the right mix of ships can have a chance of defeating the Minbari, so what? That still leaves me with fleets that only have about a 1% chance of defeating a Neutron Laser-heavy Minbari fleet.
I think Laranos' most recent battle report (did you read it?) sums up the problem pretty well. Even reducing their Stealth, the Minbari are still able to wipe out an enemy. I conducted a similar test game on Wednesday using the exact same Stealth modification. We played 3 Battle points of EA vs Minbari. EA had 1 Omega, Two Hyperion, 1 Nova, and 1 Oracle. The Minbari had 2 Tinashi, 1 Teshlan, and 2 Torotha. Pretty much by themselves, the Tinashi managed to wipe out the entire EA fleet by turn 4 (in a game designed for 10 and 12 turn games).
I lost the Torotha and the Teshlan and took some damage on one Tinashi thanks to the Stealth modification, StF!, and Scout, but it was the Minbari firepower that determined the game.
Yes, this was "yet another EA vs Minbari" match-up, because that's where the problem is most obvious. If we're to identify the problem mechanic, then our best bet of finding it is in an EA vs Minbari matchup.
As to the "compromise" sub-thread:
Game balance is not a matter of compromise, it's a matter of numbers. Either the fleets are balance or they aren't. You can compromise as to how the balance is implemented, but at the end of the day, either you've got a set of balanced fleets or you don't. It's kind of like two men on a sinking ship argueing over whether or not the ship is really sinking.
Scimitar said:lastbesthope said:Jhary said:Where in the TV Show is mention that Minbarys have an Stealth that works after the building of B5? Answer in no episode.
I can think of at least 2 occassions:
1) The Season 2 opener, Sheridan is surprised that the Minbari can be detected by the station's sensors whern they have the same tracking units as during the war, he obviously expects the Minbari stealth to defeat their trackers, this is how he figures out what they are up to.
LBH
Actually in 1) he asked what system they used. When he found out it was the pre-war tracking system, then he was surprised that they were tracking them. This implies post war systems had the capability, or were at least better at it.
I actually like the idea of Minbari stealth, I'm just being picky.
In season 4 the Captain of the Aggammemnon tells Sheridan that they have recently been fitted with upgraded sensors, mainly to try and track him down. Now the weight of evidence suggests that the White Stars did not have Minbari stealth systems fitted anyway so whether the post-2261 EA sensors would provide any benefit vs Minbari stealth systems is an open question.Tredrick said:I doubt the EA has anything that has cracked Minbari stealth, but it is possibel he knew of some advanced sensors that could have a chance to crack stealth.
Karhedron said:In season 4 the Captain of the Aggammemnon tells Sheridan that they have recently been fitted with upgraded sensors, mainly to try and track him down. Now the weight of evidence suggests that the White Stars did not have Minbari stealth systems fitted anyway so whether the post-2261 EA sensors would provide any benefit vs Minbari stealth systems is an open question.Tredrick said:I doubt the EA has anything that has cracked Minbari stealth, but it is possibel he knew of some advanced sensors that could have a chance to crack stealth.
One thing is certain though, you can bet Earthforce R&D would have put a lot of effort into trying to crack Minbari stealth systems considering how badly earth got beaten in the Earth-Minbari war (well, up until the Minbari surrendered anyway :wink: ). Either way, it is likely Sheridan knew that sensors were an area where upgrades were either anticipated or needed.