How does movement in combat work in Legend?
On page 126 it seems that you can move and attack and only spend 1 combat action.”Each Combat Action may include all, some or none of the Adventurer’s remaining Movement in addition to an attack or other action . On p. 128 it seems that Move is an independent Combat Action. ”Move: If unengaged, the Adventurer may move his full movement rate. ”
To me it seems like a contradiction.
1. Can you move 1-8 meters and use a Combat Action at the same time?
2. Does the option Move mean that you can move 1-8 metres and then an additional 8 metres (with a single CA)?
3. If you can move and use a Combat action (and it costs 1 CA), can you also Change Distance in addition to a CA? Change Distance is kind of a movement, isn't it?
4. Or, (I might have misunderstood something, since English is not my first language) do you move (1 CA) and at the same time add a Combat Action (attack, parry or whatever) thereby using two Combat Actions?
I just want to understand the rules – nothing else. It seems that you can move pretty freely when it comes to metres, but when you get close by you have to spend Combat Actions (Change Distance) to get the right distance to your enemy. Either you interpret the rules that you can move in big steps and attack (or something else) but you cannot come into your enemy's reach at the same time. Or you interpret the rules that you can move and attack by spending two combat actions (move becomes a reactive action that you can spend whenever you want). Or, does the rule on p. 126 mean that when you use Evade, Move or Change Distance you cannot move more than a total of 8 metres?
Or you simply disregard the rule on page 126. You have to use an independent CA to move in combat.
Shields and small arms
I have an additional question regarding shields and sidearmes. The adventurer gets the additional Combat Action only if he actually uses what he got in his off-hand, right? Carrying around a shield doesn't make you faster or makes is possible to attack with your main weapon one more time?
On page 126 it seems that you can move and attack and only spend 1 combat action.”Each Combat Action may include all, some or none of the Adventurer’s remaining Movement in addition to an attack or other action . On p. 128 it seems that Move is an independent Combat Action. ”Move: If unengaged, the Adventurer may move his full movement rate. ”
To me it seems like a contradiction.
1. Can you move 1-8 meters and use a Combat Action at the same time?
2. Does the option Move mean that you can move 1-8 metres and then an additional 8 metres (with a single CA)?
3. If you can move and use a Combat action (and it costs 1 CA), can you also Change Distance in addition to a CA? Change Distance is kind of a movement, isn't it?
4. Or, (I might have misunderstood something, since English is not my first language) do you move (1 CA) and at the same time add a Combat Action (attack, parry or whatever) thereby using two Combat Actions?
I just want to understand the rules – nothing else. It seems that you can move pretty freely when it comes to metres, but when you get close by you have to spend Combat Actions (Change Distance) to get the right distance to your enemy. Either you interpret the rules that you can move in big steps and attack (or something else) but you cannot come into your enemy's reach at the same time. Or you interpret the rules that you can move and attack by spending two combat actions (move becomes a reactive action that you can spend whenever you want). Or, does the rule on p. 126 mean that when you use Evade, Move or Change Distance you cannot move more than a total of 8 metres?
Or you simply disregard the rule on page 126. You have to use an independent CA to move in combat.
Shields and small arms
I have an additional question regarding shields and sidearmes. The adventurer gets the additional Combat Action only if he actually uses what he got in his off-hand, right? Carrying around a shield doesn't make you faster or makes is possible to attack with your main weapon one more time?