With the release of the new version of Call to Arms I've decided that I want to take a serious look at the game. It's played quite a bit at the club that I go to and some detective work has turned up the fact that most fleets are represented to one degree or another.
I've decided that I want to go for the EA and liked the 'Third age' fleet. I really like the look of the look of the Starfury, the Omega destroyer and the Hyperion heavy cruiser and want a fleet that is built around these classes of ship. The only problem is I've never played the game before and don't have a clue about how the ships handle and what tactics I should employ.
So what I'm looking for is....
1. A brief rundown on the two main classes of ship (Omega and Hyperion) that I'm interested in. Their strengths, weaknesses and how they 'fit' into an overall battle plan.
2. Tactics to use with such a fleet.
3. Ships that could be useful to support the 'main' part of the fleet and how they 'fit' into the overall style of the force.
4. General tips on tactics, what races might give me a problem and how to overcome them.
Thanks in advance.
Kahadras
I've decided that I want to go for the EA and liked the 'Third age' fleet. I really like the look of the look of the Starfury, the Omega destroyer and the Hyperion heavy cruiser and want a fleet that is built around these classes of ship. The only problem is I've never played the game before and don't have a clue about how the ships handle and what tactics I should employ.
So what I'm looking for is....
1. A brief rundown on the two main classes of ship (Omega and Hyperion) that I'm interested in. Their strengths, weaknesses and how they 'fit' into an overall battle plan.
2. Tactics to use with such a fleet.
3. Ships that could be useful to support the 'main' part of the fleet and how they 'fit' into the overall style of the force.
4. General tips on tactics, what races might give me a problem and how to overcome them.
Thanks in advance.
Kahadras